68 #ifndef sampledTriSurfaceMesh_H 69 #define sampledTriSurfaceMesh_H 118 mutable bool needsUpdate_;
162 const word& surfaceName,
180 const word& sampleSourceName
Various (local, not parallel) searches on polyMesh; uses (demand driven) octree to search...
virtual ~sampledTriSurfaceMesh()
Destructor.
virtual bool expire()
Mark the surface as needing an update.
A list of keyword definitions, which are a keyword followed by any number of values (e...
An abstract class for surfaces with sampling.
virtual void print(Ostream &) const
Write.
A surface geometry mesh with zone information, not to be confused with the similarly named surfaceMes...
const List< face > & faces() const
Return const access to the faces.
const Field< PointType > & points() const
Return reference to global points.
Generic GeometricField class.
TypeName("sampledTriSurfaceMesh")
Runtime type information.
virtual bool update()
Update the surface as required.
samplingSource
Types of communications.
IOoject and searching on triSurface.
const polyMesh & mesh() const
Access to the underlying mesh.
A class for handling words, derived from string.
const word & name() const
Name of surface.
virtual const faceList & faces() const
Faces of surface.
An Ostream is an abstract base class for all output systems (streams, files, token lists...
virtual tmp< scalarField > sample(const volScalarField &) const
Sample field on surface.
virtual bool needsUpdate() const
Does the surface need an update?
bool interpolate() const
Interpolation requested for surface.
Non-pointer based hierarchical recursive searching.
Abstract base class for interpolation.
Standard boundBox + extra functionality for use in octree.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
Mesh consisting of general polyhedral cells.
A class for managing temporary objects.
Triangulated surface description with patch information.
sampledTriSurfaceMesh(const word &name, const polyMesh &mesh, const word &surfaceName, const samplingSource sampleSource)
Construct from components.
A sampledSurface from a triSurfaceMesh. It samples on the points/triangles of the triSurface...
virtual const pointField & points() const
Points of surface.