36 #ifndef solidBodyMotionSolver_H
37 #define solidBodyMotionSolver_H
74 void updateSetPointIndices();
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
A list of keywords followed by any number of values (e.g. words and numbers) or sub-dictionaries.
cellZone selection or generation class
const word & name() const
Return name.
Virtual base class for displacement motion solvers.
Class containing mesh-to-mesh mapping information after a mesh distribution where we send parts of me...
Class containing mesh-to-mesh mapping information.
Mesh consisting of general polyhedral cells.
Class containing mesh-to-mesh mapping information after a change in polyMesh topology.
Septernion class used to perform translations and rotations in 3D space.
Solid-body motion of the mesh specified by a run-time selectable motion function.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
solidBodyMotionSolver(const word &name, const polyMesh &, const dictionary &)
Construct from mesh and dictionary.
void operator=(const solidBodyMotionSolver &)=delete
Disallow default bitwise assignment.
virtual void topoChange(const polyTopoChangeMap &)
Update local data for topology changes.
virtual void distribute(const polyDistributionMap &)
Update corresponding to the given distribution map.
virtual void mapMesh(const polyMeshMap &)
Update from another mesh using the given map.
virtual bool solidBody() const
This is a solid body motion.
~solidBodyMotionSolver()
Destructor.
TypeName("solidBody")
Runtime type information.
virtual void solve()
Solve for motion.
A class for managing temporary objects.
A class for handling words, derived from string.