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processorPointPatch.C
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25 
26 #include "processorPointPatch.H"
27 #include "pointBoundaryMesh.H"
29 #include "pointMesh.H"
30 #include "faceList.H"
31 #include "primitiveFacePatch.H"
32 #include "emptyPolyPatch.H"
33 
34 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
35 
36 namespace Foam
37 {
38  defineTypeNameAndDebug(processorPointPatch, 0);
40  (
41  facePointPatch,
42  processorPointPatch,
43  polyPatch
44  );
45 }
46 
47 
48 // * * * * * * * * * * * * * Protected Member Functions * * * * * * * * * * //
49 
50 void Foam::processorPointPatch::initCalcGeometry(PstreamBuffers& pBufs)
51 {
52  // Algorithm:
53  // Depending on whether the patch is a master or a slave, get the primitive
54  // patch points and filter away the points from the global patch.
55 
56  // Create the reversed patch and pick up its points
57  // so that the order is correct
58  const polyPatch& pp = patch();
59 
60  faceList masterFaces(pp.size());
61 
62  forAll(pp, facei)
63  {
64  masterFaces[facei] = pp[facei].reverseFace();
65  }
66 
67  reverseMeshPoints_ = primitiveFacePatch
68  (
69  masterFaces,
70  pp.points()
71  ).meshPoints();
72 }
73 
74 
75 void Foam::processorPointPatch::calcGeometry(PstreamBuffers& pBufs)
76 {}
77 
78 
79 void Foam::processorPointPatch::initMovePoints
80 (
81  PstreamBuffers&,
82  const pointField&
83 )
84 {}
85 
86 
87 void Foam::processorPointPatch::movePoints(PstreamBuffers&, const pointField&)
88 {}
89 
90 
91 void Foam::processorPointPatch::initUpdateMesh(PstreamBuffers& pBufs)
92 {
94  processorPointPatch::initCalcGeometry(pBufs);
95 }
96 
97 
98 void Foam::processorPointPatch::updateMesh(PstreamBuffers& pBufs)
99 {
101  processorPointPatch::calcGeometry(pBufs);
102 }
103 
104 
105 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
106 
107 Foam::processorPointPatch::processorPointPatch
108 (
109  const polyPatch& patch,
110  const pointBoundaryMesh& bm
111 )
112 :
113  coupledFacePointPatch(patch, bm),
114  procPolyPatch_(refCast<const processorPolyPatch>(patch))
115 {}
116 
117 
118 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
119 
121 {}
122 
123 
124 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
125 
127 {
128  return reverseMeshPoints_;
129 }
130 
131 
132 // ************************************************************************* //
#define forAll(list, i)
Loop across all elements in list.
Definition: UList.H:434
Foam::pointBoundaryMesh.
coupled patch for post-processing. Used as the base class for processor and cyclic pointPatches ...
List< face > faceList
Definition: faceListFwd.H:43
virtual void updateMesh(PstreamBuffers &)
Update of the patch topology.
const labelList & reverseMeshPoints() const
Return mesh points in the correct order for the receiving side.
Macros for easy insertion into run-time selection tables.
vectorField pointField
pointField is a vectorField.
Definition: pointFieldFwd.H:42
addToRunTimeSelectionTable(ensightPart, ensightPartCells, istream)
defineTypeNameAndDebug(combustionModel, 0)
PrimitivePatch< List< face >, const pointField & > primitiveFacePatch
Foam::primitiveFacePatch.
A patch is a list of labels that address the faces in the global face list.
Definition: polyPatch.H:66
virtual void initUpdateMesh(PstreamBuffers &)
Initialise the update of the patch topology.
virtual ~processorPointPatch()
Destructor.
Namespace for OpenFOAM.