35 #ifndef wedgePolyPatch_H 36 #define wedgePolyPatch_H 108 const word& patchType
187 return centreNormal_;
const tensor & faceT() const
Return face transformation tensor.
const vector & n() const
Return the normal to the patch.
intWM_LABEL_SIZE_t label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.
A list of keyword definitions, which are a keyword followed by any number of values (e...
TypeName("wedge")
Runtime type information.
virtual autoPtr< PrimitivePatch< FaceList, PointField > > clone() const
Construct and return a clone.
A class for handling words, derived from string.
wedgePolyPatch(const word &name, const label size, const label start, const label index, const polyBoundaryMesh &bm, const word &patchType)
Construct from components.
scalar cosAngle() const
Return the cosine of the wedge angle.
Wedge front and back plane patch.
A 1D vector of objects of type <T>, where the size of the vector is known and can be used for subscri...
const vector & axis() const
Return axis of the wedge.
Buffers for inter-processor communications streams (UOPstream, UIPstream).
virtual void calcGeometry(PstreamBuffers &)
Calculate the patch geometry.
const vector & centreNormal() const
Return plane normal between the wedge boundaries.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
A patch is a list of labels that address the faces in the global face list.
const tensor & cellT() const
Return neighbour-cell transformation tensor.