sixDoFRigidBodyMotion.H
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23 
24 Class
25  Foam::sixDoFRigidBodyMotion
26 
27 Description
28  Six degree of freedom motion for a rigid body.
29 
30  Angular momentum stored in body fixed reference frame. Reference
31  orientation of the body (where Q = I) must align with the cartesian axes
32  such that the Inertia tensor is in principle component form. Can add
33  restraints (e.g. a spring) and constraints (e.g. motion may only be on a
34  plane).
35 
36  The time-integrator for the motion is run-time selectable with options for
37  symplectic (explicit), Crank-Nicolson and Newmark schemes.
38 
39 SourceFiles
40  sixDoFRigidBodyMotionI.H
41  sixDoFRigidBodyMotion.C
42  sixDoFRigidBodyMotionIO.C
43 
44 \*---------------------------------------------------------------------------*/
45 
46 #ifndef sixDoFRigidBodyMotion_H
47 #define sixDoFRigidBodyMotion_H
48 
50 #include "pointField.H"
53 #include "Tuple2.H"
54 
55 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
56 
57 namespace Foam
58 {
59 
60 // Forward declarations
61 class sixDoFSolver;
62 
63 /*---------------------------------------------------------------------------*\
64  Class sixDoFRigidBodyMotion Declaration
65 \*---------------------------------------------------------------------------*/
66 
68 {
69  friend class sixDoFSolver;
70 
71  // Private data
72 
73  //- Motion state data object
74  sixDoFRigidBodyMotionState motionState_;
75 
76  //- Motion state data object for previous time-step
77  sixDoFRigidBodyMotionState motionState0_;
78 
79  //- Motion restraints
81 
82  //- Motion constaints
84 
85  //- Translational constraint tensor
86  tensor tConstraints_;
87 
88  //- Rotational constraint tensor
89  tensor rConstraints_;
90 
91  //- Centre of mass of initial state
92  point initialCentreOfMass_;
93 
94  //- Centre of rotation of initial state
95  point initialCentreOfRotation_;
96 
97  //- Orientation of initial state
98  tensor initialQ_;
99 
100  //- Mass of the body
101  scalar mass_;
102 
103  //- Moment of inertia of the body in reference configuration
104  // (Q = I)
105  diagTensor momentOfInertia_;
106 
107  //- Acceleration relaxation coefficient
108  scalar aRelax_;
109 
110  //- Acceleration damping coefficient (for steady-state simulations)
111  scalar aDamp_;
112 
113  //- Switch to turn reporting of motion data on and off
114  Switch report_;
115 
116  //- Motion solver
117  autoPtr<sixDoFSolver> solver_;
118 
119 
120  // Private Member Functions
121 
122  //- Calculate the rotation tensor around the body reference
123  // frame x-axis by the given angle
124  inline tensor rotationTensorX(scalar deltaT) const;
125 
126  //- Calculate the rotation tensor around the body reference
127  // frame y-axis by the given angle
128  inline tensor rotationTensorY(scalar deltaT) const;
129 
130  //- Calculate the rotation tensor around the body reference
131  // frame z-axis by the given angle
132  inline tensor rotationTensorZ(scalar deltaT) const;
133 
134  //- Apply rotation tensors to Q0 for the given torque (pi) and deltaT
135  // and return the rotated Q and pi as a tuple
136  inline Tuple2<tensor, vector> rotate
137  (
138  const tensor& Q0,
139  const vector& pi,
140  const scalar deltaT
141  ) const;
142 
143  //- Apply the restraints to the object
144  void applyRestraints();
145 
146  //- Update and relax accelerations from the force and torque
147  void updateAcceleration(const vector& fGlobal, const vector& tauGlobal);
148 
149 
150  // Access functions retained as private because of the risk of
151  // confusion over what is a body local frame vector and what is global
152 
153  // Access
154 
155  //- Return the restraints
157  restraints() const;
158 
159  //- Return the constraints
161  constraints() const;
162 
163  //- Return the initial centre of rotation
164  inline const point& initialCentreOfRotation() const;
165 
166  //- Return the initial orientation
167  inline const tensor& initialQ() const;
168 
169  //- Return the orientation
170  inline const tensor& Q() const;
171 
172  //- Return the current acceleration
173  inline const vector& a() const;
174 
175  //- Return the current angular momentum
176  inline const vector& pi() const;
177 
178  //- Return the current torque
179  inline const vector& tau() const;
180 
181 
182  // Edit
183 
184  //- Return the centre of rotation
185  inline point& initialCentreOfRotation();
186 
187  //- Return initial orientation
188  inline tensor& initialQ();
189 
190  //- Return non-const access to the orientation
191  inline tensor& Q();
192 
193  //- Return non-const access to vector
194  inline vector& v();
195 
196  //- Return non-const access to acceleration
197  inline vector& a();
198 
199  //- Return non-const access to angular momentum
200  inline vector& pi();
201 
202  //- Return non-const access to torque
203  inline vector& tau();
204 
205 
206 public:
207 
208  // Constructors
209 
210  //- Construct null
212 
213  //- Construct from constant and state dictionaries
215  (
216  const dictionary& dict,
217  const dictionary& stateDict
218  );
219 
220  //- Construct as copy
222 
223 
224  //- Destructor
226 
227 
228  // Member Functions
229 
230  // Access
231 
232  //- Return the mass
233  inline scalar mass() const;
234 
235  //- Return the inertia tensor
236  inline const diagTensor& momentOfInertia() const;
237 
238  //- Return the motion state
239  inline const sixDoFRigidBodyMotionState& state() const;
240 
241  //- Return the current centre of rotation
242  inline const point& centreOfRotation() const;
243 
244  //- Return the initial centre of mass
245  inline const point& initialCentreOfMass() const;
246 
247  //- Return the current centre of mass
248  inline point centreOfMass() const;
249 
250  //- Return the orientation tensor, Q.
251  // globalVector = Q & bodyLocalVector
252  // bodyLocalVector = Q.T() & globalVector
253  inline const tensor& orientation() const;
254 
255  //- Return the angular velocity in the global frame
256  inline vector omega() const;
257 
258  //- Return the current velocity
259  inline const vector& v() const;
260 
261  inline vector momentArm() const;
262 
263  //- Return the report Switch
264  inline bool report() const;
265 
266 
267  // Edit
268 
269  //- Store the motion state at the beginning of the time-step
270  inline void newTime();
271 
272  //- Return non-const access to the centre of rotation
273  inline point& centreOfRotation();
274 
275 
276  // Constraints and Restraints
277 
278  //- Add restraints to the motion, public to allow external
279  // addition of restraints after construction
280  void addRestraints(const dictionary& dict);
281 
282  //- Add restraints to the motion, public to allow external
283  // addition of restraints after construction
284  void addConstraints(const dictionary& dict);
285 
286 
287  // Update state
288 
289  //- Symplectic integration of velocities, orientation and position.
290  // Changes to Crank-Nicolson integration for subsequent iterations.
291  void update
292  (
293  bool firstIter,
294  const vector& fGlobal,
295  const vector& tauGlobal,
296  scalar deltaT,
297  scalar deltaT0
298  );
299 
300  //- Report the status of the motion
301  void status() const;
302 
303 
304  // Transformations
305 
306  //- Return the velocity of a position
307  inline point velocity(const point& pt) const;
308 
309  //- Transform the given initial state point by the current motion
310  // state
311  inline point transform(const point& initialPoints) const;
312 
313  //- Transform the given initial state pointField by the current
314  // motion state
315  tmp<pointField> transform(const pointField& initialPoints) const;
316 
317  //- Transform the given initial state pointField by the current
318  // motion state scaled by the given scale
320  (
321  const pointField& initialPoints,
322  const scalarField& scale
323  ) const;
324 
325 
326  //- Write
327  void write(Ostream&) const;
328 
329  //- Read coefficients dictionary and update system parameters,
330  // constraints and restraints but not the current state
331  bool read(const dictionary& dict);
332 };
333 
334 
335 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
336 
337 } // End namespace Foam
338 
339 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
340 
341 #include "sixDoFRigidBodyMotionI.H"
342 
343 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
344 
345 #endif
346 
347 // ************************************************************************* //
Six degree of freedom motion for a rigid body.
void addConstraints(const dictionary &dict)
Add restraints to the motion, public to allow external.
bool read(const dictionary &dict)
Read coefficients dictionary and update system parameters,.
dictionary dict
bool report() const
Return the report Switch.
void write(Ostream &) const
Write.
A list of keyword definitions, which are a keyword followed by any number of values (e...
Definition: dictionary.H:137
A 2-tuple for storing two objects of different types.
Definition: HashTable.H:66
point centreOfMass() const
Return the current centre of mass.
const point & centreOfRotation() const
Return the current centre of rotation.
A simple wrapper around bool so that it can be read as a word: true/false, on/off, yes/no, y/n, t/f, or none.
Definition: Switch.H:60
point transform(const point &initialPoints) const
Transform the given initial state point by the current motion.
const sixDoFRigidBodyMotionState & state() const
Return the motion state.
const diagTensor & momentOfInertia() const
Return the inertia tensor.
vector omega() const
Return the angular velocity in the global frame.
sixDoFRigidBodyMotion()
Construct null.
Holds the motion state of sixDoF object. Wrapped up together to allow rapid scatter to other processo...
const tensor & orientation() const
Return the orientation tensor, Q.
void status() const
Report the status of the motion.
An Ostream is an abstract base class for all output systems (streams, files, token lists...
Definition: Ostream.H:53
void newTime()
Store the motion state at the beginning of the time-step.
point velocity(const point &pt) const
Return the velocity of a position.
A templated 1D list of pointers to objects of type <T>, where the size of the array is known and used...
Definition: List.H:63
scalar mass() const
Return the mass.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
Definition: PtrList.H:52
A class for managing temporary objects.
Definition: PtrList.H:53
void update(bool firstIter, const vector &fGlobal, const vector &tauGlobal, scalar deltaT, scalar deltaT0)
Symplectic integration of velocities, orientation and position.
const point & initialCentreOfMass() const
Return the initial centre of mass.
void addRestraints(const dictionary &dict)
Add restraints to the motion, public to allow external.
Namespace for OpenFOAM.