39 dynamicMotionSolverFvMesh,
47 Foam::dynamicMotionSolverFvMesh::dynamicMotionSolverFvMesh(
const IOobject& io)
66 if (foundObject<volVectorField>(
"U"))
virtual bool update()
Update the mesh for both mesh motion and topology change.
bool movePoints()
Do what is neccessary if the mesh has moved.
Virtual base class for mesh motion solver.
Macros for easy insertion into run-time selection tables.
tmp< DimensionedField< TypeR, GeoMesh > > New(const tmp< DimensionedField< TypeR, GeoMesh >> &tdf1, const word &name, const dimensionSet &dimensions)
addToRunTimeSelectionTable(ensightPart, ensightPartCells, istream)
defineTypeNameAndDebug(combustionModel, 0)
U correctBoundaryConditions()
Abstract base class for geometry and/or topology changing fvMesh.
IOobject defines the attributes of an object for which implicit objectRegistry management is supporte...
~dynamicMotionSolverFvMesh()
Destructor.