36 #ifndef dynamicFvMesh_H 37 #define dynamicFvMesh_H 97 const bool syncPar =
true 108 const bool syncPar =
true 125 virtual bool update() = 0;
A simple container for copying or transferring objects of type <T>.
const cellList & cells() const
virtual const pointField & points() const
Return raw points.
virtual ~dynamicFvMesh()
Destructor.
TypeName("dynamicFvMesh")
Runtime type information.
virtual const faceList & faces() const
Return raw faces.
virtual bool update()=0
Update the mesh for both mesh motion and topology change.
Abstract base class for geometry and/or topology changing fvMesh.
Mesh data needed to do the Finite Volume discretisation.
static autoPtr< dynamicFvMesh > New(const IOobject &io)
Select null constructed.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
Macros to ease declaration of run-time selection tables.
declareRunTimeSelectionTable(autoPtr, dynamicFvMesh, IOobject,(const IOobject &io),(io))
IOobject defines the attributes of an object for which implicit objectRegistry management is supporte...