cachedRandom rndGen(label(0),-1)
void merge(const edgeIntersections &, const labelList &edgeMap, const labelList &faceMap, const bool merge=true)
Merge (or override) edge intersection for a subset.
label removeDegenerates(const label nIters, const triSurface &surf1, const triSurfaceSearch &query2, const scalarField &surf1PointTol, pointField &points1)
Resolve ties. Shuffles points so all edge - face intersections.