cyclicACMIPointPatch.C
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25 
26 #include "cyclicACMIPointPatch.H"
27 #include "pointBoundaryMesh.H"
29 
30 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
31 
32 namespace Foam
33 {
34  defineTypeNameAndDebug(cyclicACMIPointPatch, 0);
36  (
37  facePointPatch,
38  cyclicACMIPointPatch,
39  polyPatch
40  );
41 }
42 
43 
44 // * * * * * * * * * * * * * Protected Member Functions * * * * * * * * * * //
45 
47 {}
48 
49 
51 {}
52 
53 
55 (
57  const pointField&
58 )
59 {}
60 
61 
63 {}
64 
65 
67 {
69 // cyclicACMIPointPatch::initGeometry(pBufs);
70 }
71 
72 
74 {
76 // cyclicACMIPointPatch::calcGeometry(pBufs);
77 }
78 
79 
80 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
81 
82 Foam::cyclicACMIPointPatch::cyclicACMIPointPatch
83 (
84  const polyPatch& patch,
85  const pointBoundaryMesh& bm
86 )
87 :
88  coupledFacePointPatch(patch, bm),
89  cyclicACMIPolyPatch_(refCast<const cyclicACMIPolyPatch>(patch))
90 {}
91 
92 
93 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
94 
96 {}
97 
98 
99 // ************************************************************************* //
virtual void movePoints(PstreamBuffers &, const pointField &)
Correct patches after moving points.
Foam::pointBoundaryMesh.
coupled patch for post-processing. Used as the base class for processor and cyclic pointPatches ...
virtual ~cyclicACMIPointPatch()
Destructor.
virtual void updateMesh(PstreamBuffers &)
Update of the patch topology.
virtual void initGeometry(PstreamBuffers &)
Initialise the calculation of the patch geometry.
Macros for easy insertion into run-time selection tables.
virtual void updateMesh(PstreamBuffers &)
Update of the patch topology.
virtual void initMovePoints(PstreamBuffers &, const pointField &)
Initialise the patches for moving points.
virtual void initUpdateMesh(PstreamBuffers &)
Initialise the update of the patch topology.
addToRunTimeSelectionTable(ensightPart, ensightPartCells, istream)
defineTypeNameAndDebug(combustionModel, 0)
Buffers for inter-processor communications streams (UOPstream, UIPstream).
A patch is a list of labels that address the faces in the global face list.
Definition: polyPatch.H:66
virtual void initUpdateMesh(PstreamBuffers &)
Initialise the update of the patch topology.
virtual void calcGeometry(PstreamBuffers &)
Calculate the patch geometry.
Namespace for OpenFOAM.