36 #ifndef patchPatchDist_H
37 #define patchPatchDist_H
Like wallDist but calculates on a patch the distance to nearest neighbouring patches....
const scalarField & y() const
virtual void correct()
Correct for mesh geom/topo changes.
virtual ~patchPatchDist()
Destructor.
patchPatchDist(const polyPatch &pp, const labelHashSet &nbrPatchIDs)
Construct from patch and neighbour patches.
A patch is a list of labels that address the faces in the global face list.
intWM_LABEL_SIZE_t label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.