36 #ifndef mappedExtrudedPatchBase_H
37 #define mappedExtrudedPatchBase_H
57 mutable bool isExtrudedRegion_;
100 const bool isExtrudedRegion,
109 const bool defaultTransformIsNone
An Ostream is an abstract base class for all output systems (streams, files, token lists,...
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
A list of keyword definitions, which are a keyword followed by any number of values (e....
Engine which provides mapping between two patches and which offsets the geometry to account for the e...
mappedExtrudedPatchBase(const polyPatch &)
Construct from patch.
virtual void write(Ostream &) const
Write the polyPatch data as a dictionary.
virtual tmp< vectorField > patchFaceAreas() const
Get the face-areas for the patch.
virtual tmp< pointField > patchLocalPoints() const
Get the local points for the patch.
TypeName("mappedExtrudedPatchBase")
Runtime type information.
virtual ~mappedExtrudedPatchBase()
Destructor.
virtual tmp< pointField > patchFaceCentres() const
Get the face-centres for the patch.
virtual void clearOut()
Clear out data on mesh change.
const transformer & transform() const
The transformation between the patches.
const word & nbrPatchName() const
Name of the patch to map from.
const word & nbrRegionName() const
Name of the region to map from.
Engine and base class for poly patches which provides interpolative mapping between two globally conf...
A patch is a list of labels that address the faces in the global face list.
A class for managing temporary objects.
A class for handling words, derived from string.