Macros for easy insertion into run-time selection tables.
Buffers for inter-processor communications streams (UOPstream, UIPstream).
A pointPatch based on a polyPatch.
virtual void initMovePoints(PstreamBuffers &, const pointField &)
Initialise the patches for moving points.
facePointPatch(const polyPatch &, const pointBoundaryMesh &)
Construct from polyPatch.
virtual void calcGeometry(PstreamBuffers &)
Calculate the patch geometry.
virtual void initCalcGeometry(PstreamBuffers &)
Initialise the calculation of the patch geometry.
virtual void movePoints(PstreamBuffers &, const pointField &)
Correct patches after moving points.
virtual void initTopoChange(PstreamBuffers &)
Initialise the update of the patch topology.
virtual void topoChange(PstreamBuffers &)
Update of the patch topology.
Basic pointPatch represents a set of points from the mesh.
A patch is a list of labels that address the faces in the global face list.
Template functions to aid in the implementation of demand driven data.
defineRunTimeSelectionTable(reactionRateFlameArea, dictionary)
addToRunTimeSelectionTable(polyPatch, mergedCyclicPolyPatch, word)
defineTypeNameAndDebug(combustionModel, 0)