RepatchableMeshObject< Mesh > Class Template Referenceabstract
Inheritance diagram for RepatchableMeshObject< Mesh >:
Collaboration diagram for RepatchableMeshObject< Mesh >:

Public Member Functions

template<class Type >
 RepatchableMeshObject (Type &mo)
 
virtual void reorderPatches (const labelUList &newToOld, const bool validBoundary)=0
 Reordered/removed trailing patches. If validBoundary call is parallel. More...
 
virtual void addPatch (const label patchi)=0
 Inserted patch at patchi. More...
 
- Public Member Functions inherited from TopoChangeableMeshObject< Mesh >
template<class Type >
 TopoChangeableMeshObject (Type &mo)
 
virtual void topoChange (const polyTopoChangeMap &map)=0
 Update topology using the given map. More...
 
virtual void mapMesh (const polyMeshMap &map)=0
 Update from another mesh using the given map. More...
 
- Public Member Functions inherited from DistributeableMeshObject< Mesh >
template<class Type >
 DistributeableMeshObject (Type &mo)
 
virtual void distribute (const polyDistributionMap &map)=0
 Redistribute or update using the given distribution map. More...
 
- Public Member Functions inherited from MoveableMeshObject< Mesh >
template<class Type >
 MoveableMeshObject (Type &mo)
 
virtual bool movePoints ()=0
 Update for mesh motion. More...
 
- Public Member Functions inherited from DeletableMeshObject< Mesh >
template<class Type >
 DeletableMeshObject (Type &mo)
 
virtual ~DeletableMeshObject ()=default
 Virtual destructor to make class polymorphic. More...
 

Detailed Description

template<class Mesh>
class Foam::RepatchableMeshObject< Mesh >

Definition at line 161 of file MeshObjects.H.

Constructor & Destructor Documentation

◆ RepatchableMeshObject()

RepatchableMeshObject ( Type &  mo)
inline

Definition at line 168 of file MeshObjects.H.

Member Function Documentation

◆ reorderPatches()

virtual void reorderPatches ( const labelUList newToOld,
const bool  validBoundary 
)
pure virtual

Reordered/removed trailing patches. If validBoundary call is parallel.

synced and all add the same patch with same settings

Implemented in pointMesh.

◆ addPatch()

virtual void addPatch ( const label  patchi)
pure virtual

Inserted patch at patchi.

Implemented in pointMesh.


The documentation for this class was generated from the following file: