35 #ifndef staticEngineMesh_H 36 #define staticEngineMesh_H TypeName("static")
Runtime type information.
~staticEngineMesh()
Destructor.
void operator=(const staticEngineMesh &)=delete
Disallow default bitwise assignment.
staticEngineMesh(const IOobject &io)
Construct from IOobject.
virtual bool dynamic() const
Is mesh dynamic.
IOobject defines the attributes of an object for which implicit objectRegistry management is supporte...