35 #ifndef linearValveFvMesh_H 36 #define linearValveFvMesh_H 66 void addZonesAndModifiers();
69 void makeSlidersDead();
72 void makeSlidersLive();
75 bool attached()
const;
virtual bool update()
Update the mesh for both mesh motion and topology change.
A list of keyword definitions, which are a keyword followed by any number of values (e...
Abstract base class for a topology changing fvMesh.
virtual ~linearValveFvMesh()
Destructor.
TypeName("linearValveFvMesh")
Runtime type information.
linearValveFvMesh(const IOobject &io)
Construct from database.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
void operator=(const linearValveFvMesh &)=delete
Disallow default bitwise assignment.
IOobject defines the attributes of an object for which implicit objectRegistry management is supporte...