58 #ifndef dynamicInterpolatedFvMesh_H 59 #define dynamicInterpolatedFvMesh_H 83 const Switch displacement_;
97 TypeName(
"dynamicInterpolatedFvMesh");
A list of keyword definitions, which are a keyword followed by any number of values (e...
Interpolates pre-specified motion specified as a set of pointVectorFields.
void operator=(const dynamicInterpolatedFvMesh &)=delete
Disallow default bitwise assignment.
~dynamicInterpolatedFvMesh()
Destructor.
A simple wrapper around bool so that it can be read as a word: true/false, on/off, yes/no, y/n, t/f, or none/any.
Helper class to update the velocity boundary conditions.
dynamicInterpolatedFvMesh(const IOobject &io)
Construct from IOobject.
Abstract base class for geometry and/or topology changing fvMesh.
virtual bool update()
Update the mesh for both mesh motion and topology change.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
Interpolates pointVectorFields.
IOobject defines the attributes of an object for which implicit objectRegistry management is supporte...
TypeName("dynamicInterpolatedFvMesh")
Runtime type information.