meshTriangulation Class Reference

Triangulation of mesh faces. Generates (multiply connected) trisurface. More...

Inheritance diagram for meshTriangulation:
Collaboration diagram for meshTriangulation:

Public Member Functions

 ClassName ("meshTriangulation")
 
 meshTriangulation ()
 Construct null. More...
 
 meshTriangulation (const polyMesh &, const label internalFacesPatch, const boolList &includedCell, const bool faceCentreDecomposition=false)
 Construct from selected mesh cell and region number to be used. More...
 
label nInternalFaces () const
 Number of triangles in *this which are internal to the surface. More...
 
const labelListfaceMap () const
 From triangle to mesh face. More...
 
- Public Member Functions inherited from triSurface
 ClassName ("triSurface")
 Runtime type information. More...
 
 triSurface ()
 Construct null. More...
 
 triSurface (const List< labelledTri > &, const geometricSurfacePatchList &, const pointField &)
 Construct from triangles, patches, points. More...
 
 triSurface (List< labelledTri > &, const geometricSurfacePatchList &, pointField &, const bool reuse)
 Construct from triangles, patches, points. Reuse storage. More...
 
 triSurface (List< labelledTri > &&, const geometricSurfacePatchList &, List< point > &&)
 Construct from triangles, patches, points. More...
 
 triSurface (const List< labelledTri > &, const pointField &)
 Construct from triangles, points. Set patchnames to default. More...
 
 triSurface (const triFaceList &, const pointField &)
 Construct from triangles, points. Set region to 0 and default. More...
 
 triSurface (const fileName &)
 Construct from file name (uses extension to determine type) More...
 
 triSurface (Istream &)
 Construct from Istream. More...
 
 triSurface (const Time &d)
 Construct from objectRegistry. More...
 
 triSurface (const triSurface &)
 Copy constructor. More...
 
 triSurface (triSurface &&)
 Move constructor. More...
 
 ~triSurface ()
 Destructor. More...
 
void clearOut ()
 
void clearTopology ()
 
void clearPatchMeshAddr ()
 
const geometricSurfacePatchListpatches () const
 
geometricSurfacePatchListpatches ()
 
const labelListListsortedEdgeFaces () const
 Return edge-face addressing sorted (for edges with more than. More...
 
const labelListedgeOwner () const
 If 2 face neighbours: label of face where ordering of edge. More...
 
virtual void movePoints (const pointField &)
 Move points. More...
 
virtual void scalePoints (const scalar)
 Scale points. A non-positive factor is ignored. More...
 
void checkTriangles (const bool verbose)
 Check/remove duplicate/degenerate triangles. More...
 
void checkEdges (const bool verbose)
 Check triply (or more) connected edges. More...
 
void cleanup (const bool verbose)
 Remove non-valid triangles. More...
 
void markZone (const boolList &borderEdge, const label facei, const label currentZone, labelList &faceZone) const
 Fill faceZone with currentZone for every face reachable. More...
 
label markZones (const boolList &borderEdge, labelList &faceZone) const
 (size and) fills faceZone with zone of face. Zone is area More...
 
void subsetMeshMap (const boolList &include, labelList &pointMap, labelList &faceMap) const
 'Create' sub mesh, including only faces for which More...
 
triSurface subsetMesh (const boolList &include, labelList &pointMap, labelList &faceMap) const
 Return new surface. Returns pointMap, faceMap from. More...
 
faceList faces () const
 Return the list of triangles as a faceList. More...
 
tmp< scalarFieldcurvature () const
 Return the curvature of surface at the points. More...
 
void write (Ostream &) const
 Write to Ostream in simple FOAM format. More...
 
void write (const fileName &, const bool sortByRegion=false) const
 Generic write routine. Chooses writer based on extension. More...
 
void write (const Time &) const
 Write to database. More...
 
void writeStats (Ostream &) const
 Write some statistics. More...
 
void operator= (const triSurface &)
 
void operator= (triSurface &&)
 
- Public Member Functions inherited from PrimitivePatch<::Foam::List< labelledTri >, pointField >
 PrimitivePatch (const ::Foam::List< labelledTri > &faces, const Field< PointType > &points)
 Construct from components. More...
 
 PrimitivePatch (::Foam::List< labelledTri > &&faces, Field< PointType > &&points)
 Move constructor from components. More...
 
 PrimitivePatch (::Foam::List< labelledTri > &&faces, List< PointType > &&points)
 Move constructor from components. More...
 
 PrimitivePatch (::Foam::List< labelledTri > &faces, Field< PointType > &points, const bool reuse)
 Construct from components, reuse storage. More...
 
 PrimitivePatch (const PrimitivePatch< ::Foam::List< labelledTri >, pointField > &)
 Copy constructor. More...
 
 PrimitivePatch (PrimitivePatch< ::Foam::List< labelledTri >, pointField > &&)
 Move constructor. More...
 
 PrimitivePatch (Istream &, const Field< PointType > &points)
 Construct from Istream. More...
 
virtual autoPtr< PrimitivePatch< ::Foam::List< labelledTri >, pointField > > clone () const
 Construct and return a clone. More...
 
virtual ~PrimitivePatch ()
 Destructor. More...
 
const Field< PointType > & points () const
 Return reference to global points. More...
 
label nPoints () const
 Return number of points supporting patch faces. More...
 
label nEdges () const
 Return number of edges in patch. More...
 
const edgeListedges () const
 Return list of edges, address into LOCAL point list. More...
 
label nInternalEdges () const
 Number of internal edges. More...
 
bool isInternalEdge (const label edgeI) const
 Is internal edge? More...
 
const labelListboundaryPoints () const
 Return list of boundary points,. More...
 
const labelListListfaceFaces () const
 Return face-face addressing. More...
 
const labelListListedgeFaces () const
 Return edge-face addressing. More...
 
const labelListListfaceEdges () const
 Return face-edge addressing. More...
 
const labelListListpointEdges () const
 Return point-edge addressing. More...
 
const labelListListpointFaces () const
 Return point-face addressing. More...
 
const List< FaceType > & localFaces () const
 Return patch faces addressing into local point list. More...
 
const labelListmeshPoints () const
 Return labelList of mesh points in patch. They are constructed. More...
 
const Map< label > & meshPointMap () const
 Mesh point map. Given the global point index find its. More...
 
const Field< PointType > & localPoints () const
 Return pointField of points in patch. More...
 
const labelListlocalPointOrder () const
 Return orders the local points for most efficient search. More...
 
label whichPoint (const label gp) const
 Given a global point index, return the local point index. More...
 
label whichEdge (const edge &) const
 Given an edge in local point labels, return its. More...
 
labelList meshEdges (const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) const
 Return labels of patch edges in the global edge list using. More...
 
labelList meshEdges (const edgeList &allEdges, const labelListList &pointEdges) const
 Return labels of patch edges in the global edge list using. More...
 
const Field< PointType > & faceCentres () const
 Return face centres for patch. More...
 
const Field< PointType > & faceAreas () const
 Return face areas for patch. More...
 
const Field< PointType > & faceNormals () const
 Return face normals for patch. More...
 
const Field< PointType > & pointNormals () const
 Return point normals for patch. More...
 
List< objectHitprojectPoints (const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const
 Project vertices of patch onto another patch. More...
 
Foam::List< Foam::objectHitprojectPoints (const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const
 
List< objectHitprojectFaceCentres (const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) const
 Project vertices of patch onto another patch. More...
 
Foam::List< Foam::objectHitprojectFaceCentres (const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) const
 
const labelListListedgeLoops () const
 Return list of closed loops of boundary vertices. More...
 
surfaceTopo surfaceType () const
 Calculate surface type formed by patch. More...
 
bool checkTopology (const bool report=false, labelHashSet *setPtr=nullptr) const
 Check surface formed by patch for manifoldness (see above). More...
 
bool checkPointManifold (const bool report=false, labelHashSet *setPtr=nullptr) const
 Checks primitivePatch for faces sharing point but not edge. More...
 
void clearOut ()
 
void clearGeom ()
 
void clearTopology ()
 
void clearPatchMeshAddr ()
 
virtual void movePoints (const Field< PointType > &)
 Correct patch after moving points. More...
 
void operator= (const PrimitivePatch< ::Foam::List< labelledTri >, pointField > &)
 Assignment operator. More...
 
void operator= (PrimitivePatch< ::Foam::List< labelledTri >, pointField > &&)
 Move assignment operator. More...
 
- Public Member Functions inherited from List< labelledTri >
 List ()
 Null constructor. More...
 
 List (const label)
 Construct with given size. More...
 
 List (const label, const labelledTri &)
 Construct with given size and value for all elements. More...
 
 List (const label, const zero)
 Construct with given size initialising all elements to zero. More...
 
 List (const List< labelledTri > &)
 Copy constructor. More...
 
 List (const List< T2 > &)
 Copy constructor from list containing another type. More...
 
 List (List< labelledTri > &&)
 Move constructor. More...
 
 List (List< labelledTri > &, bool reuse)
 Construct as copy or re-use as specified. More...
 
 List (const UList< labelledTri > &, const labelUList &mapAddressing)
 Construct as subset. More...
 
 List (InputIterator first, InputIterator last)
 Construct given start and end iterators. More...
 
 List (const FixedList< labelledTri, Size > &)
 Construct as copy of FixedList<T, Size> More...
 
 List (const PtrList< labelledTri > &)
 Construct as copy of PtrList<T> More...
 
 List (const SLList< labelledTri > &)
 Construct as copy of SLList<T> More...
 
 List (const UIndirectList< labelledTri > &)
 Construct as copy of UIndirectList<T> More...
 
 List (const BiIndirectList< labelledTri > &)
 Construct as copy of BiIndirectList<T> More...
 
 List (std::initializer_list< labelledTri >)
 Construct from an initialiser list. More...
 
 List (Istream &)
 Construct from Istream. More...
 
label size () const
 Return the number of elements in the UList. More...
 
autoPtr< List< labelledTri > > clone () const
 Clone. More...
 
 ~List ()
 Destructor. More...
 
void resize (const label)
 Alias for setSize(const label) More...
 
void resize (const label, const labelledTri &)
 Alias for setSize(const label, const T&) More...
 
void setSize (const label)
 Reset size of List. More...
 
void setSize (const label, const labelledTri &)
 Reset size of List and value for new elements. More...
 
void clear ()
 Clear the list, i.e. set size to zero. More...
 
void append (const labelledTri &)
 Append an element at the end of the list. More...
 
void append (const UList< labelledTri > &)
 Append a List at the end of this list. More...
 
void append (const UIndirectList< labelledTri > &)
 Append a UIndirectList at the end of this list. More...
 
void transfer (List< labelledTri > &)
 Transfer the contents of the argument List into this list. More...
 
void transfer (DynamicList< labelledTri, SizeInc, SizeMult, SizeDiv > &)
 Transfer the contents of the argument List into this list. More...
 
void transfer (SortableList< labelledTri > &)
 Transfer the contents of the argument List into this list. More...
 
labelledTrinewElmt (const label)
 Return subscript-checked element of UList. More...
 
void shallowCopy (const UList< labelledTri > &)=delete
 Disallow implicit shallowCopy. More...
 
void operator= (const UList< labelledTri > &)
 Assignment to UList operator. Takes linear time. More...
 
void operator= (const List< labelledTri > &)
 Assignment operator. Takes linear time. More...
 
void operator= (List< labelledTri > &&)
 Move assignment operator. More...
 
void operator= (const SLList< labelledTri > &)
 Assignment to SLList operator. Takes linear time. More...
 
void operator= (const UIndirectList< labelledTri > &)
 Assignment to UIndirectList operator. Takes linear time. More...
 
void operator= (const BiIndirectList< labelledTri > &)
 Assignment to BiIndirectList operator. Takes linear time. More...
 
void operator= (std::initializer_list< labelledTri >)
 Assignment to an initialiser list. More...
 
void operator= (const labelledTri &)
 Assignment of all entries to the given value. More...
 
void operator= (const zero)
 Assignment of all entries to zero. More...
 
- Public Member Functions inherited from UList< T >
 UList ()
 Null constructor. More...
 
 UList (T *__restrict__ v, label size)
 Construct from components. More...
 
label fcIndex (const label i) const
 Return the forward circular index, i.e. the next index. More...
 
label rcIndex (const label i) const
 Return the reverse circular index, i.e. the previous index. More...
 
std::streamsize byteSize () const
 Return the binary size in number of characters of the UList. More...
 
const Tcdata () const
 Return a const pointer to the first data element,. More...
 
Tdata ()
 Return a pointer to the first data element,. More...
 
Tfirst ()
 Return the first element of the list. More...
 
const Tfirst () const
 Return first element of the list. More...
 
Tlast ()
 Return the last element of the list. More...
 
const Tlast () const
 Return the last element of the list. More...
 
void checkStart (const label start) const
 Check start is within valid range (0 ... size-1) More...
 
void checkSize (const label size) const
 Check size is within valid range (0 ... size) More...
 
void checkIndex (const label i) const
 Check index i is within valid range (0 ... size-1) More...
 
void shallowCopy (const UList< T > &)
 Copy the pointer held by the given UList. More...
 
void deepCopy (const UList< T > &)
 Copy elements of the given UList. More...
 
Toperator[] (const label)
 Return element of UList. More...
 
const Toperator[] (const label) const
 Return element of constant UList. More...
 
 operator const Foam::List< T > & () const
 Allow cast to a const List<T>&. More...
 
void operator= (const T &)
 Assignment of all entries to the given value. More...
 
void operator= (const zero)
 Assignment of all entries to zero. More...
 
iterator begin ()
 Return an iterator to begin traversing the UList. More...
 
iterator end ()
 Return an iterator to end traversing the UList. More...
 
const_iterator cbegin () const
 Return const_iterator to begin traversing the constant UList. More...
 
const_iterator cend () const
 Return const_iterator to end traversing the constant UList. More...
 
const_iterator begin () const
 Return const_iterator to begin traversing the constant UList. More...
 
const_iterator end () const
 Return const_iterator to end traversing the constant UList. More...
 
reverse_iterator rbegin ()
 Return reverse_iterator to begin reverse traversing the UList. More...
 
reverse_iterator rend ()
 Return reverse_iterator to end reverse traversing the UList. More...
 
const_reverse_iterator crbegin () const
 Return const_reverse_iterator to begin reverse traversing the UList. More...
 
const_reverse_iterator crend () const
 Return const_reverse_iterator to end reverse traversing the UList. More...
 
const_reverse_iterator rbegin () const
 Return const_reverse_iterator to begin reverse traversing the UList. More...
 
const_reverse_iterator rend () const
 Return const_reverse_iterator to end reverse traversing the UList. More...
 
label size () const
 Return the number of elements in the UList. More...
 
label max_size () const
 Return size of the largest possible UList. More...
 
bool empty () const
 Return true if the UList is empty (ie, size() is zero) More...
 
void swap (UList< T > &)
 Swap two ULists of the same type in constant time. More...
 
bool operator== (const UList< T > &) const
 Equality operation on ULists of the same type. More...
 
bool operator!= (const UList< T > &) const
 The opposite of the equality operation. Takes linear time. More...
 
bool operator< (const UList< T > &) const
 Compare two ULists lexicographically. Takes linear time. More...
 
bool operator> (const UList< T > &) const
 Compare two ULists lexicographically. Takes linear time. More...
 
bool operator<= (const UList< T > &) const
 Return true if !(a > b). Takes linear time. More...
 
bool operator>= (const UList< T > &) const
 Return true if !(a < b). Takes linear time. More...
 
template<>
const bool & operator[] (const label i) const
 

Additional Inherited Members

- Public Types inherited from triSurface
typedef bool BoundaryMesh
 Placeholder only, but do not remove - it is needed for GeoMesh. More...
 
- Public Types inherited from PrimitivePatch<::Foam::List< labelledTri >, pointField >
enum  surfaceTopo
 Enumeration defining the surface type. Used in check routines. More...
 
typedef ::Foam::List< labelledTriFaceListType
 
typedef std::remove_reference< ::Foam::List< labelledTri > >::type::value_type FaceType
 
typedef pointField PointFieldType
 
typedef std::remove_reference< pointField >::type::value_type PointType
 
- Public Types inherited from List< labelledTri >
typedef SubList< labelledTrisubList
 Declare type of subList. More...
 
- Public Types inherited from UList< T >
typedef T value_type
 Type of values the UList contains. More...
 
typedef Treference
 Type that can be used for storing into. More...
 
typedef const Tconst_reference
 Type that can be used for storing into. More...
 
typedef label difference_type
 The type that can represent the difference between any two. More...
 
typedef label size_type
 The type that can represent the size of a UList. More...
 
typedef Titerator
 Random access iterator for traversing UList. More...
 
typedef const Tconst_iterator
 Random access iterator for traversing UList. More...
 
typedef std::reverse_iterator< iteratorreverse_iterator
 Reverse iterator for reverse traversal of UList. More...
 
typedef std::reverse_iterator< const_iteratorconst_reverse_iterator
 Reverse iterator for reverse traversal of constant UList. More...
 
- Static Public Member Functions inherited from triSurface
static fileName triSurfInstance (const Time &)
 Name of triSurface directory to use. More...
 
- Static Public Member Functions inherited from List< labelledTri >
static const List< labelledTri > & null ()
 Return a null List. More...
 
- Static Public Member Functions inherited from UList< T >
static const UList< T > & null ()
 Return a null UList. More...
 
- Protected Member Functions inherited from triSurface
pointFieldstoredPoints ()
 Non-const access to global points. More...
 
List< Face > & storedFaces ()
 Non-const access to the faces. More...
 
- Protected Member Functions inherited from List< labelledTri >
void size (const label)
 Override size to be inconsistent with allocated storage. More...
 

Detailed Description

Triangulation of mesh faces. Generates (multiply connected) trisurface.

All patch faces keep their patchID as triangle region. Internal faces get the supplied region number.

Source files

Definition at line 57 of file meshTriangulation.H.

Constructor & Destructor Documentation

◆ meshTriangulation() [1/2]

Construct null.

Definition at line 153 of file meshTriangulation.C.

◆ meshTriangulation() [2/2]

meshTriangulation ( const polyMesh mesh,
const label  internalFacesPatch,
const boolList includedCell,
const bool  faceCentreDecomposition = false 
)

Member Function Documentation

◆ ClassName()

ClassName ( "meshTriangulation"  )

◆ nInternalFaces()

label nInternalFaces ( ) const
inline

Number of triangles in *this which are internal to the surface.

Definition at line 130 of file meshTriangulation.H.

Referenced by meshTriangulation::meshTriangulation().

Here is the caller graph for this function:

◆ faceMap()

const labelList& faceMap ( ) const
inline

From triangle to mesh face.

Definition at line 136 of file meshTriangulation.H.


The documentation for this class was generated from the following files: