stopAtClockTime Class Reference

Stops the run when the specified clock time in seconds has been reached and optionally write results before stopping. More...

Inheritance diagram for stopAtClockTime:
Collaboration diagram for stopAtClockTime:

Public Member Functions

 TypeName ("stopAtClockTime")
 Runtime type information. More...
 
 stopAtClockTime (const word &name, const Time &runTime, const dictionary &)
 Construct from Time and dictionary. More...
 
 stopAtClockTime (const stopAtClockTime &)=delete
 Disallow default bitwise copy construction. More...
 
virtual ~stopAtClockTime ()
 Destructor. More...
 
virtual bool read (const dictionary &)
 Read the dictionary settings. More...
 
void operator= (const stopAtClockTime &)=delete
 Disallow default bitwise assignment. More...
 
- Public Member Functions inherited from stopAt
 TypeName ("stopAt")
 Runtime type information. More...
 
 stopAt (const word &name, const Time &runTime, const dictionary &)
 Construct from Time and dictionary. More...
 
 stopAt (const stopAt &)=delete
 Disallow default bitwise copy construction. More...
 
virtual ~stopAt ()
 Destructor. More...
 
virtual bool execute ()
 Execute, check existence of stopAt file and take action. More...
 
virtual bool write ()
 Execute, check existence of stopAt file and take action. More...
 
virtual bool end ()
 Execute at the final time-loop, used for cleanup. More...
 
void operator= (const stopAt &)=delete
 Disallow default bitwise assignment. More...
 
- Public Member Functions inherited from functionObject
 ClassName ("functionObject")
 
virtual const wordtype () const =0
 Runtime type information. More...
 
 declareRunTimeSelectionTable (autoPtr, functionObject, dictionary,(const word &name, const Time &runTime, const dictionary &dict),(name, runTime, dict))
 
 functionObject (const word &name)
 Construct from components. More...
 
autoPtr< functionObjectclone () const
 Return clone. More...
 
 functionObject (const functionObject &)=delete
 Disallow default bitwise copy construction. More...
 
virtual ~functionObject ()
 Destructor. More...
 
const wordname () const
 Return the name of this functionObject. More...
 
virtual bool executeAtStart () const
 Return true if the functionObject should be executed at the start. More...
 
virtual scalar timeToNextWrite ()
 Called by Time::adjustTimeStep(). Allows the functionObject to. More...
 
virtual void updateMesh (const mapPolyMesh &mpm)
 Update for changes of mesh. More...
 
virtual void movePoints (const polyMesh &mesh)
 Update for changes of mesh. More...
 
void operator= (const functionObject &)=delete
 Disallow default bitwise assignment. More...
 

Additional Inherited Members

- Public Types inherited from stopAt
enum  actionType { noWriteNow, writeNow, nextWrite }
 Enumeration defining the type of action. More...
 
- Static Public Member Functions inherited from functionObject
static autoPtr< functionObjectNew (const word &name, const Time &, const dictionary &)
 Select from dictionary, based on its "type" entry. More...
 
- Public Attributes inherited from functionObject
Switch log
 Switch write log to Info. More...
 
Switch executeAtStart_
 Switch write log to Info. More...
 
- Static Public Attributes inherited from functionObject
static bool postProcess
 Global post-processing mode switch. More...
 
- Protected Attributes inherited from stopAt
const Timetime_
 Reference to the Time. More...
 
actionType action_
 The type of action. More...
 
bool stopped_
 Set true when the stop action has executed. More...
 
- Static Protected Attributes inherited from stopAt
static const NamedEnum< actionType, 3 > actionTypeNames_
 Action type names. More...
 

Detailed Description

Stops the run when the specified clock time in seconds has been reached and optionally write results before stopping.

The following actions are supported:

  • noWriteNow
  • writeNow
  • nextWrite (default)

Examples of function object specification:

stop
{
    type        stopAtClockTime;
    libs        ("libutilityFunctionObjects.so");
    stopTime    10;
    action      writeNow;
}

will write the fields and stop the run once the clock time has exceeded 10 seconds.

Usage
Property Description Required Default value
type type name: stopAtClockTime yes
stopTime Maximum elapsed time [s] yes
action Action executed no nextWrite
Source files

Definition at line 97 of file stopAtClockTime.H.

Constructor & Destructor Documentation

◆ stopAtClockTime() [1/2]

stopAtClockTime ( const word name,
const Time runTime,
const dictionary dict 
)

Construct from Time and dictionary.

Definition at line 59 of file stopAtClockTime.C.

References Foam::read().

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◆ stopAtClockTime() [2/2]

stopAtClockTime ( const stopAtClockTime )
delete

Disallow default bitwise copy construction.

◆ ~stopAtClockTime()

~stopAtClockTime ( )
virtual

Destructor.

Definition at line 74 of file stopAtClockTime.C.

Member Function Documentation

◆ TypeName()

TypeName ( "stopAtClockTime"  )

Runtime type information.

◆ read()

bool read ( const dictionary dict)
virtual

Read the dictionary settings.

Reimplemented from stopAt.

Definition at line 80 of file stopAtClockTime.C.

References dictionary::lookup(), and stopAt::read().

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◆ operator=()

void operator= ( const stopAtClockTime )
delete

Disallow default bitwise assignment.


The documentation for this class was generated from the following files: