87 inline bool empty()
const;
90 inline bool valid()
const;
104 inline void reset(
T* = 0);
120 inline operator const T&()
const;
T * ptr()
Return object pointer for reuse.
bool empty() const
Return true if the autoPtr is empty (ie, no pointer set)
void clear()
Delete object (if the pointer is valid) and set pointer to.
void reset(T *=0)
If object pointer already set, delete object and set to given.
bool valid() const
Return true if the autoPtr valid (ie, the pointer is set)
void T(FieldField< Field, Type > &f1, const FieldField< Field, Type > &f2)
void operator=(T *)
Take over the object pointer from parameter.
~autoPtr()
Destructor, delete object if pointer is not nullptr.
T * operator->()
Return object pointer.
autoPtr(T *=0)
Store object pointer.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
T & operator()()
Return reference to the object data.