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triad Member List

This is the complete list of members for triad, including all inherited members.

align(const vector &v)triad
block() constVectorSpace< Vector< vector >, vector, 3 >inline
centre(const Foam::List< Vector< vector >> &) constVector< vector >inline
cmptType typedefVectorSpace< Vector< vector >, vector, 3 >
component(const direction) constVectorSpace< Vector< vector >, vector, 3 >inline
component(const direction)VectorSpace< Vector< vector >, vector, 3 >inline
component(vector &, const direction) constVectorSpace< Vector< vector >, vector, 3 >inline
componentNamesVectorSpace< Vector< vector >, vector, 3 >static
components enum nameVector< vector >
dimVectorSpace< Vector< vector >, vector, 3 >static
Itriadstatic
labelType typedefVector< vector >
maxVectorSpace< Vector< vector >, vector, 3 >static
minVectorSpace< Vector< vector >, vector, 3 >static
mRowsVectorSpace< Vector< vector >, vector, 3 >static
nColsVectorSpace< Vector< vector >, vector, 3 >static
nComponentsVectorSpace< Vector< vector >, vector, 3 >static
normalize()triadinline
oneVectorSpace< Vector< vector >, vector, 3 >static
operator quaternion() const triad
operator*=(const scalar)VectorSpace< Vector< vector >, vector, 3 >inline
operator+=(const triad &t2)triad
Vector< vector >::operator+=(const VectorSpace< Vector< vector >, vector, Ncmpts > &)VectorSpace< Vector< vector >, vector, 3 >inline
operator-=(const VectorSpace< Vector< vector >, vector, Ncmpts > &)VectorSpace< Vector< vector >, vector, 3 >inline
operator/=(const scalar)VectorSpace< Vector< vector >, vector, 3 >inline
operator<<(Ostream &, const triad &)triadfriend
operator=(const Vector< vector > &)triadinline
operator=(const tensor &t)triad
Vector< vector >::operator=(const VectorSpace< Vector< vector >, vector, Ncmpts > &)VectorSpace< Vector< vector >, vector, 3 >inline
Vector< vector >::operator=(const Foam::zero)VectorSpace< Vector< vector >, vector, 3 >inline
operator>>(Istream &, triad &)triadfriend
operator[](const direction) constVectorSpace< Vector< vector >, vector, 3 >inline
operator[](const direction)VectorSpace< Vector< vector >, vector, 3 >inline
orthogonal(const vector &v1, const vector &v2)triadinlinestatic
orthogonalize()triad
primaryDirection(const vector &v)triadinlinestatic
rankVector< vector >static
replace(const direction, const vector &)VectorSpace< Vector< vector >, vector, 3 >inline
rootMaxVectorSpace< Vector< vector >, vector, 3 >static
rootMinVectorSpace< Vector< vector >, vector, 3 >static
set(const direction d) const triadinline
set() const triadinline
size()VectorSpace< Vector< vector >, vector, 3 >inlinestatic
sortxyz() const triad
triad()triadinline
triad(const Vector< vector > &vv)triadinline
triad(const vector &x, const vector &y, const vector &z)triadinline
triad(const vector &pa)triadinline
triad(const quaternion &q)triad
triad(const tensor &t)triad
triad(Istream &)triadinline
typeNameVectorSpace< Vector< vector >, vector, 3 >static
uniform(const vector &s)VectorSpace< Vector< vector >, vector, 3 >inlinestatic
unsettriadstatic
v_VectorSpace< Vector< vector >, vector, 3 >
Vector()Vector< vector >inline
Vector(const Foam::zero)Vector< vector >inline
Vector(const VectorSpace< Vector< Cmpt2 >, Cmpt2, 3 > &)Vector< vector >inline
Vector(const vector &vx, const vector &vy, const vector &vz)Vector< vector >inline
Vector(Istream &)Vector< vector >inline
VectorSpace()VectorSpace< Vector< vector >, vector, 3 >inline
VectorSpace(const Foam::zero)VectorSpace< Vector< vector >, vector, 3 >inline
VectorSpace(Istream &)VectorSpace< Vector< vector >, vector, 3 >
VectorSpace(const VectorSpace< Vector< vector >, vector, Ncmpts > &)VectorSpace< Vector< vector >, vector, 3 >inline
VectorSpace(const VectorSpace< Form2, Cmpt2, Ncmpts > &)VectorSpace< Vector< vector >, vector, 3 >inlineexplicit
vsType typedefVectorSpace< Vector< vector >, vector, 3 >
X enum valueVector< vector >
x() constVector< vector >inline
x()Vector< vector >inline
y() constVector< vector >inline
y()Vector< vector >inline
Y enum valueVector< vector >
z() constVector< vector >inline
z()Vector< vector >inline
Z enum valueVector< vector >
zeroVectorSpace< Vector< vector >, vector, 3 >static