Public Types | |
typedef Triangulation::Vertex_handle | Vertex_handle |
typedef Triangulation::Cell_handle | Cell_handle |
typedef Triangulation::Point | Point |
typedef Triangulation::Finite_vertices_iterator | Finite_vertices_iterator |
typedef Triangulation::Finite_cells_iterator | Finite_cells_iterator |
typedef Triangulation::All_cells_iterator | All_cells_iterator |
typedef DelaunayMesh< Triangulation >::labelPairHashSet | labelPairHashSet |
Public Types inherited from DelaunayMesh< Triangulation > | |
typedef Triangulation::Cell_handle | Cell_handle |
typedef Triangulation::Vertex_handle | Vertex_handle |
typedef Triangulation::Edge | Edge |
typedef Triangulation::Point | Point |
typedef Triangulation::Facet | Facet |
typedef Triangulation::Finite_vertices_iterator | Finite_vertices_iterator |
typedef Triangulation::Finite_cells_iterator | Finite_cells_iterator |
typedef Triangulation::Finite_facets_iterator | Finite_facets_iterator |
typedef HashSet< Pair< label >, FixedList< label, 2 >::Hash<> > | labelPairHashSet |
typedef HashTable< label, labelPair, FixedList< label, 2 >::Hash<> > | labelTolabelPairHashTable |
Public Member Functions | |
DistributedDelaunayMesh (const Time &runTime) | |
Construct from components. More... | |
DistributedDelaunayMesh (const Time &runTime, const word &meshName) | |
~DistributedDelaunayMesh () | |
Destructor. More... | |
scalar | calculateLoadUnbalance () const |
bool | distribute (const boundBox &bb) |
autoPtr< mapDistribute > | distribute (const backgroundMeshDecomposition &decomposition, List< Foam::point > &points) |
void | sync (const boundBox &bb) |
Refer vertices so that the processor interfaces are consistent. More... | |
void | sync (const boundBox &bb, PtrList< labelPairHashSet > &referralVertices, labelPairHashSet &receivedVertices, bool iterateReferral=true) |
Refer vertices so that the processor interfaces are consistent. More... | |
template<class PointIterator > | |
labelPairHashSet | rangeInsertReferredWithInfo (PointIterator begin, PointIterator end, bool printErrors=true) |
Inserts points into the triangulation if the point is within. More... | |
Public Member Functions inherited from DelaunayMesh< Triangulation > | |
DelaunayMesh (const Time &runTime) | |
Construct from components. More... | |
DelaunayMesh (const Time &runTime, const word &meshName) | |
~DelaunayMesh () | |
Destructor. More... | |
const Time & | time () const |
Return a reference to the Time object. More... | |
void | timeCheck (const string &description, const bool check=true) const |
Write the cpuTime to screen. More... | |
label | getNewCellIndex () const |
Create a new unique cell index and return. More... | |
label | getNewVertexIndex () const |
Create a new unique vertex index and return. More... | |
label | cellCount () const |
Return the cell count (the next unique cell index) More... | |
label | vertexCount () const |
Return the vertex count (the next unique vertex index) More... | |
void | resetCellCount () |
Set the cell count to zero. More... | |
void | resetVertexCount () |
Set the vertex count to zero. More... | |
void | reset () |
Clear the entire triangulation. More... | |
Map< label > | insertPoints (const List< Vb > &vertices, const bool reIndex) |
Insert the list of vertices (calls rangeInsertWithInfo) More... | |
template<class PointIterator > | |
Map< label > | rangeInsertWithInfo (PointIterator begin, PointIterator end, bool printErrors=false, bool reIndex=true) |
Function inserting points into a triangulation and setting the. More... | |
void | printInfo (Ostream &os) const |
Write mesh statistics to stream. More... | |
void | printVertexInfo (Ostream &os) const |
Write vertex statistics in the form of a table to stream. More... | |
autoPtr< polyMesh > | createMesh (const fileName &name, labelTolabelPairHashTable &vertexMap, labelList &cellMap, const bool writeDelaunayData=true) const |
Create an fvMesh from the triangulation. More... | |
Static Public Member Functions | |
static autoPtr< mapDistribute > | buildMap (const List< label > &toProc) |
Build a mapDistribute for the supplied destination processor data. More... | |
Definition at line 56 of file DistributedDelaunayMesh.H.
typedef Triangulation::Vertex_handle Vertex_handle |
Definition at line 62 of file DistributedDelaunayMesh.H.
typedef Triangulation::Cell_handle Cell_handle |
Definition at line 63 of file DistributedDelaunayMesh.H.
typedef Triangulation::Point Point |
Definition at line 64 of file DistributedDelaunayMesh.H.
typedef Triangulation::Finite_vertices_iterator Finite_vertices_iterator |
Definition at line 67 of file DistributedDelaunayMesh.H.
typedef Triangulation::Finite_cells_iterator Finite_cells_iterator |
Definition at line 69 of file DistributedDelaunayMesh.H.
typedef Triangulation::All_cells_iterator All_cells_iterator |
Definition at line 71 of file DistributedDelaunayMesh.H.
typedef DelaunayMesh<Triangulation>::labelPairHashSet labelPairHashSet |
Definition at line 74 of file DistributedDelaunayMesh.H.
|
explicit |
Construct from components.
DistributedDelaunayMesh | ( | const Time & | runTime, |
const word & | meshName | ||
) |
Destructor.
scalar calculateLoadUnbalance | ( | ) | const |
|
static |
Build a mapDistribute for the supplied destination processor data.
bool distribute | ( | const boundBox & | bb | ) |
autoPtr<mapDistribute> distribute | ( | const backgroundMeshDecomposition & | decomposition, |
List< Foam::point > & | points | ||
) |
void sync | ( | const boundBox & | bb | ) |
Refer vertices so that the processor interfaces are consistent.
void sync | ( | const boundBox & | bb, |
PtrList< labelPairHashSet > & | referralVertices, | ||
labelPairHashSet & | receivedVertices, | ||
bool | iterateReferral = true |
||
) |
Refer vertices so that the processor interfaces are consistent.
labelPairHashSet rangeInsertReferredWithInfo | ( | PointIterator | begin, |
PointIterator | end, | ||
bool | printErrors = true |
||
) |
Inserts points into the triangulation if the point is within.
the circumsphere of another cell. Returns HashSet of failed point insertions