46 #ifndef attachPolyTopoChanger_H 47 #define attachPolyTopoChanger_H 94 void attach(
const bool removeEmptyPatches =
true);
void attach(const bool removeEmptyPatches=true)
Attach mesh. By default filter out empty patches.
List of mesh modifiers defining the mesh dynamics.
virtual ~attachPolyTopoChanger()
Destructor.
This class is derived from polyMesh and serves as a tool for statically connecting pieces of a mesh b...
Mesh consisting of general polyhedral cells.
IOobject defines the attributes of an object for which implicit objectRegistry management is supporte...