62 else if (pZone_.valid())
72 else if (cZone_.valid())
82 else if (fZone_.valid())
95 if (!zs.pZone_.empty())
100 if (!zs.cZone_.empty())
105 if (!zs.fZone_.empty())
Initialise the NamedEnum HashTable from the static list of names.
const ZoneType & append(ZoneType *) const
Append or update a zone.
const ZonesType & zones() const
Return ZonesType reference.
Named list of cell indices representing a sub-set of the mesh.
Named list of face indices representing a sub-set of the mesh faces.
Named list of point indices representing a sub-set of the mesh faces.
Zone container returned by zoneGenerator::generate.
void operator=(const zoneSet &)
Assignment transferring the temporary zones.
zoneSet store() const
Store the temporary zones and return the stored zoneSet.
const NamedEnum< zoneTypesAll, 4 > zoneTypesAllNames
Named enumeration defining the zone type names.
const NamedEnum< zoneTypes, 3 > zoneTypesNames
Named enumeration defining the zone type names.