36 #ifndef wedgeLagrangianPatch_H
37 #define wedgeLagrangianPatch_H
66 mutable bool isOppositePatchMesh_;
72 TypeName(wedgePolyPatch::typeName_());
Field with dimensions and associated with geometry type GeoMesh which is used to size the field and a...
Boundary part of a Lagrangian mesh. Just a list of Lagrangian patches with some added convenience fun...
Class containing Lagrangian geometry and topology.
Base class for Lagrangian patches.
Mesh that relates to a sub-section of a Lagrangian mesh. This is used to construct fields that relate...
Buffers for inter-processor communications streams (UOPstream, UIPstream).
A patch is a list of labels that address the faces in the global face list.
Wedge Lagrangian patch. This is used for the patches that have normals that point tangentially around...
virtual ~wedgeLagrangianPatch()
Destructor.
const wedgePolyPatch & wedgePatch() const
Return the wedge patch.
virtual void partition() const
Update following partitioning of the mesh.
TypeName(wedgePolyPatch::typeName_())
Runtime type information.
virtual void evaluate(PstreamBuffers &, LagrangianMesh &, const LagrangianScalarInternalDynamicField &fraction) const
Evaluate changes in elements that have tracked to this patch.
virtual const LagrangianSubMesh & mesh() const
Return the sub-mesh associated with this patch.
wedgeLagrangianPatch(const polyPatch &, const LagrangianBoundaryMesh &)
Construct from a patch and a boundary mesh.
Wedge front and back plane patch.