A zoneGenerator which looks-up and returns a zoneSet containing point, and/or cell and/or faces zones. More...


Public Member Functions | |
| TypeName ("lookup") | |
| Runtime type information. More... | |
| lookup (const word &name, const polyMesh &mesh, const dictionary &dict) | |
| Construct from dictionary. More... | |
| virtual | ~lookup () |
| Destructor. More... | |
| virtual zoneSet | generate () const |
| Generate and return the zoneSet. More... | |
Public Member Functions inherited from zoneGenerator | |
| TypeName ("zoneGenerator") | |
| Runtime type information. More... | |
| declareRunTimeSelectionTable (autoPtr, zoneGenerator, dictionary,(const word &name, const polyMesh &mesh, const dictionary &dict),(name, mesh, dict)) | |
| zoneGenerator (const word &name, const polyMesh &mesh, const dictionary &dict) | |
| Construct from name, polyMesh and dictionary. More... | |
| zoneGenerator (const zoneGenerator &)=delete | |
| Disallow default bitwise copy construction. More... | |
| virtual | ~zoneGenerator () |
| Destructor. More... | |
| const word & | name () const |
| const word & | zoneName () const |
| bool | moveUpdate () const |
| Return true if the zoneGenerator updates any of the zones. More... | |
| virtual zoneSet | movePoints () const |
| Regenerate the zoneSet following mesh point motion. More... | |
| void | operator= (const zoneGenerator &)=delete |
| Disallow default bitwise assignment. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from zoneGenerator | |
| static autoPtr< zoneGenerator > | New (const word &name, const polyMesh &mesh, const dictionary &dict) |
| Select constructed from name, mesh and dictionary. More... | |
| static autoPtr< zoneGenerator > | New (const word &name, const zoneTypes &zoneType, const polyMesh &mesh, const dictionary &dict) |
| Select constructed from name, zoneType, mesh and dictionary. More... | |
| static autoPtr< zoneGenerator > | New (const polyMesh &mesh, const dictionary &dict) |
| Select constructed from mesh and first valid dictionary. More... | |
| static labelList | indices (const boolList &selected) |
| Return the list of selected indices. More... | |
Protected Attributes inherited from zoneGenerator | |
| const word | name_ |
| Name of zone generator. More... | |
| const dictionary | dict_ |
| Dictionary cached for error context. More... | |
| const word | zoneName_ |
| Name of the zone (defaults to the name of the generator) More... | |
| const polyMesh & | mesh_ |
| Reference to the polyMesh. More... | |
| bool | moveUpdate_ |
| Switch to update the zones if the mesh points are moved. More... | |
A zoneGenerator which looks-up and returns a zoneSet containing point, and/or cell and/or faces zones.
| Property | Description | Required | Default value |
|---|---|---|---|
type | Type: lookup | no | lookup |
name | Name of the zone(s) | no | zoneGenerator name |
zoneType | Type of zone | no | all the zone types |
A full specification for the zoneGenerators::lookup requires the keyword which is the name of the zoneGenerator, the type of the zoneGenerator, i.e. lookup, the name and type of the zone to be looked-up, e.g.
<zoneGenerator name>
{
type lookup;
name box;
zoneType cell;
} However usually the name of the zoneGenerator can be chosen to match the name of the zone to be looked-up so the name entry defaults to the zoneGenerator keyword to make the specification simpler, e.g.
box
{
type lookup;
zoneType cell;
} To further simplify the specification of the lookup, given that it will be commonly used in a zoneGenerator sequence, lookup is the default type, so the box cellZone can be looked-up with the following simple specification:
box
{
zoneType cell;
} If the zoneType is omitted the zoneSet returned by lookup will contain each of the three zone types corresponding to the zone name that are present in the lists of zones. Usually there will only be the one zone type of the given name so the zoneType entry can often be omitted and this form of default lookup can simply be specified as the name of the zone only, e.g.
box;
There is a special all zone of each type generated and cached automatically by the corresponding zoneList which holds an identity map of all the points, cells or faces and is returned by lookup using the reserved zone name "all", e.g. to return the cellZone corresponding to all the cells in the mesh use:
all
{
zoneType cell;
}| lookup | ( | const word & | name, |
| const polyMesh & | mesh, | ||
| const dictionary & | dict | ||
| ) |
| TypeName | ( | "lookup" | ) |
Runtime type information.
|
virtual |
Generate and return the zoneSet.
Implements zoneGenerator.
Definition at line 110 of file lookup.C.
References Foam::all, Foam::cell, zoneSet::cZone(), Foam::exit(), Foam::face, Foam::FatalIOError, FatalIOErrorInFunction, found, zoneSet::fZone(), Zone< ZoneType, ZonesType >::moveUpdate(), Foam::point, and zoneSet::pZone().
