flip Class Reference

A zoneGenerator which flips the flipMap of the faceZone returned by the given zoneGenerator. More...

Inheritance diagram for flip:
Collaboration diagram for flip:

Public Member Functions

 TypeName ("flip")
 Runtime type information. More...
 
 flip (const word &name, const polyMesh &mesh, const dictionary &dict)
 Construct from dictionary. More...
 
virtual ~flip ()
 Destructor. More...
 
virtual zoneSet generate () const
 Generate and return the zoneSet. More...
 
- Public Member Functions inherited from zoneGenerator
 TypeName ("zoneGenerator")
 Runtime type information. More...
 
 declareRunTimeSelectionTable (autoPtr, zoneGenerator, dictionary,(const word &name, const polyMesh &mesh, const dictionary &dict),(name, mesh, dict))
 
 zoneGenerator (const word &name, const polyMesh &mesh, const dictionary &dict)
 Construct from name, polyMesh and dictionary. More...
 
 zoneGenerator (const zoneGenerator &)=delete
 Disallow default bitwise copy construction. More...
 
virtual ~zoneGenerator ()
 Destructor. More...
 
const wordname () const
 
const wordzoneName () const
 
bool moveUpdate () const
 Return true if the zoneGenerator updates any of the zones. More...
 
virtual zoneSet movePoints () const
 Regenerate the zoneSet following mesh point motion. More...
 
void operator= (const zoneGenerator &)=delete
 Disallow default bitwise assignment. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from zoneGenerator
static autoPtr< zoneGeneratorNew (const word &name, const polyMesh &mesh, const dictionary &dict)
 Select constructed from name, mesh and dictionary. More...
 
static autoPtr< zoneGeneratorNew (const word &name, const zoneTypes &zoneType, const polyMesh &mesh, const dictionary &dict)
 Select constructed from name, zoneType, mesh and dictionary. More...
 
static autoPtr< zoneGeneratorNew (const polyMesh &mesh, const dictionary &dict)
 Select constructed from mesh and first valid dictionary. More...
 
static labelList indices (const boolList &selected)
 Return the list of selected indices. More...
 
- Protected Attributes inherited from zoneGenerator
const word name_
 Name of zone generator. More...
 
const dictionary dict_
 Dictionary cached for error context. More...
 
const word zoneName_
 Name of the zone (defaults to the name of the generator) More...
 
const polyMeshmesh_
 Reference to the polyMesh. More...
 
bool moveUpdate_
 Switch to update the zones if the mesh points are moved. More...
 

Detailed Description

A zoneGenerator which flips the flipMap of the faceZone returned by the given zoneGenerator.

The returned faceZone is oriented and provides the corresponding flipMap.

Usage
Property Description Required Default value
type Type: face yes
name Name of the zone no zoneGenerator name

To create the faceZone floatingObject containing the faces of the floatingObject patch but flipped to point inwards:

        floatingObjectBottom
        {
            type        flip;

            floatingObject
            {
                type        patch;
                patch       floatingObject;
            }
        }
Source files

Definition at line 90 of file flip_zoneGenerator.H.

Constructor & Destructor Documentation

◆ flip()

flip ( const word name,
const polyMesh mesh,
const dictionary dict 
)

Construct from dictionary.

Definition at line 49 of file flip_zoneGenerator.C.

◆ ~flip()

~flip ( )
virtual

Destructor.

Definition at line 63 of file flip_zoneGenerator.C.

Member Function Documentation

◆ TypeName()

TypeName ( "flip"  )

Runtime type information.

◆ generate()

Foam::zoneSet generate ( ) const
virtual

Generate and return the zoneSet.

Implements zoneGenerator.

Definition at line 69 of file flip_zoneGenerator.C.

References faceZone::flipMap(), forAll, and zoneSet::fZone().

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The documentation for this class was generated from the following files: