Solid-body motion of the mesh specified by a run-time selectable motion function.
~multiSolidBodyMotionSolver()
Destructor.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
TypeName("multiSolidBodyMotionSolver")
Runtime type information.
virtual bool solidBody() const
This is a solid body motion.
void operator=(const multiSolidBodyMotionSolver &)=delete
Disallow default bitwise assignment.
multiSolidBodyMotionSolver(const word &name, const polyMesh &, const dictionary &)
Construct from mesh and dictionary.