random Class Reference

Random decomposition. Good for testing. Very bad for anything else. More...

Inheritance diagram for random:
Collaboration diagram for random:

Public Member Functions

 TypeName ("random")
 Runtime type information. More...
 
 random (const dictionary &decompositionDict)
 Construct given the decomposition dictionary. More...
 
 random (const random &)=delete
 Disallow default bitwise copy construction. More...
 
virtual ~random ()
 Destructor. More...
 
virtual labelList decompose (const polyMesh &mesh, const pointField &cellCentres, const scalarField &cellWeights)
 Return for every coordinate the wanted processor number. Use the. More...
 
virtual labelList decompose (const labelListList &globalCellCells, const pointField &cellCentres, const scalarField &cellWeights)
 Return for every coordinate the wanted processor number. Explicitly. More...
 
void operator= (const random &)=delete
 Disallow default bitwise assignment. More...
 
- Public Member Functions inherited from decompositionMethod
 TypeName ("decompositionMethod")
 Runtime type information. More...
 
 declareRunTimeSelectionTable (autoPtr, decompositionMethod, decomposer,(const dictionary &decompositionDict),(decompositionDict))
 
 declareRunTimeSelectionTable (autoPtr, decompositionMethod, distributor,(const dictionary &decompositionDict),(decompositionDict))
 
 decompositionMethod (const dictionary &decompositionDict)
 Construct given the decomposition dictionary. More...
 
 decompositionMethod (const decompositionMethod &)=delete
 Disallow default bitwise copy construction. More...
 
virtual ~decompositionMethod ()
 Destructor. More...
 
label nDomains () const
 
virtual labelList decompose (const pointField &points, const scalarField &pointWeights)
 Return for every coordinate the wanted processor number. More...
 
virtual labelList decompose (const pointField &)
 Like decompose but with uniform weights on the points. More...
 
virtual labelList decompose (const polyMesh &, const pointField &)
 Like decompose but with uniform weights on the points. More...
 
virtual labelList decompose (const polyMesh &mesh, const labelList &cellToRegion, const pointField &regionPoints, const scalarField &regionWeights)
 Return for every coordinate the wanted processor number. Gets. More...
 
virtual labelList decompose (const polyMesh &mesh, const labelList &cellToRegion, const pointField &regionPoints)
 Like decompose but with uniform weights on the regions. More...
 
virtual labelList decompose (const labelListList &globalCellCells, const pointField &cellCentres)
 Like decompose but with uniform weights on the cells. More...
 
void setConstraints (const polyMesh &mesh, boolList &blockedFace, PtrList< labelList > &specifiedProcessorFaces, labelList &specifiedProcessor, List< labelPair > &explicitConnections)
 Helper: extract constraints: More...
 
void applyConstraints (const polyMesh &mesh, const boolList &blockedFace, const PtrList< labelList > &specifiedProcessorFaces, const labelList &specifiedProcessor, const List< labelPair > &explicitConnections, labelList &finalDecomp)
 Helper: apply constraints to a decomposition. This gives. More...
 
virtual labelList decompose (const polyMesh &mesh, const scalarField &cellWeights, const boolList &blockedFace, const PtrList< labelList > &specifiedProcessorFaces, const labelList &specifiedProcessor, const List< labelPair > &explicitConnections)
 Decompose a mesh with constraints. More...
 
labelList decompose (const polyMesh &mesh, const scalarField &cellWeights)
 Decompose a mesh. Apply all constraints from decomposeParDict. More...
 
void operator= (const decompositionMethod &)=delete
 Disallow default bitwise assignment. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from decompositionMethod
static autoPtr< decompositionMethodNewDecomposer (const dictionary &decompositionDict)
 Return a reference to the selected decomposition method. More...
 
static autoPtr< decompositionMethodNewDistributor (const dictionary &decompositionDict)
 Return a reference to the selected decomposition method. More...
 
static IOdictionary decomposeParDict (const Time &time)
 Read and return the decomposeParDict. More...
 
static labelList scaleWeights (const scalarField &weights, label &nWeights, const bool distributed=true)
 Convert the given scalar weights to labels. More...
 
static void calcCellCells (const polyMesh &mesh, const labelList &agglom, const label nLocalCoarse, const bool global, CompactListList< label > &cellCells)
 Helper: determine (local or global) cellCells from mesh. More...
 
static void calcCellCells (const polyMesh &mesh, const labelList &agglom, const label nLocalCoarse, const bool parallel, CompactListList< label > &cellCells, CompactListList< scalar > &cellCellWeights)
 Helper: determine (local or global) cellCells and face weights. More...
 
- Protected Member Functions inherited from decompositionMethod
label nWeights (const pointField &points, const scalarField &pointWeights) const
 Return the number of weights per point. More...
 
label checkWeights (const pointField &points, const scalarField &pointWeights) const
 Check the weights against the points. More...
 
- Protected Attributes inherited from decompositionMethod
dictionary decompositionDict_
 
label nProcessors_
 
PtrList< decompositionConstraintconstraints_
 Optional constraints. More...
 

Detailed Description

Random decomposition. Good for testing. Very bad for anything else.

Source files

Definition at line 50 of file random.H.

Constructor & Destructor Documentation

◆ random() [1/2]

random ( const dictionary decompositionDict)

Construct given the decomposition dictionary.

Definition at line 58 of file random.C.

◆ random() [2/2]

random ( const random )
delete

Disallow default bitwise copy construction.

◆ ~random()

virtual ~random ( )
inlinevirtual

Destructor.

Definition at line 76 of file random.H.

Member Function Documentation

◆ TypeName()

TypeName ( "random"  )

Runtime type information.

◆ decompose() [1/2]

Foam::labelList decompose ( const polyMesh mesh,
const pointField cellCentres,
const scalarField cellWeights 
)
virtual

Return for every coordinate the wanted processor number. Use the.

mesh connectivity.

Implements decompositionMethod.

Definition at line 73 of file random.C.

References forAll, Foam::order(), points, rndGen(), and Foam::sortedOrder().

Here is the call graph for this function:

◆ decompose() [2/2]

virtual labelList decompose ( const labelListList globalCellCells,
const pointField cellCentres,
const scalarField cellWeights 
)
inlinevirtual

Return for every coordinate the wanted processor number. Explicitly.

provided connectivity. Does not use the mesh.

Implements decompositionMethod.

Definition at line 93 of file random.H.

◆ operator=()

void operator= ( const random )
delete

Disallow default bitwise assignment.


The documentation for this class was generated from the following files: