Solid-body motion of the mesh specified by a run-time selectable motion function. Applies SLERP inter...
~interpolatingSolidBodyMotionSolver()
Destructor.
virtual tmp< pointField > curPoints() const
Return point location obtained from the current motion field.
virtual void topoChange(const polyTopoChangeMap &)
Update local data for topology changes.
interpolatingSolidBodyMotionSolver(const word &name, const polyMesh &, const dictionary &dict)
Construct from polyMesh and dictionary.
TypeName("interpolatingSolidBody")
Runtime type information.
virtual void mapMesh(const polyMeshMap &)
Update from another mesh using the given map.
void operator=(const interpolatingSolidBodyMotionSolver &)=delete
Disallow default bitwise assignment.