triSurface.C
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3  \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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5  \\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation
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10 
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24 \*---------------------------------------------------------------------------*/
25 
26 #include "triSurface.H"
27 #include "demandDrivenData.H"
28 #include "IFstream.H"
29 #include "OFstream.H"
30 #include "Time.H"
31 #include "boundBox.H"
32 #include "SortableList.H"
33 #include "PackedBoolList.H"
34 #include "plane.H"
35 #include "tensor2D.H"
36 #include "symmTensor2D.H"
37 #include "transform.H"
38 #include "OSspecific.H"
39 
40 // * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
41 
42 namespace Foam
43 {
44  defineTypeNameAndDebug(triSurface, 0);
45 }
46 
47 
48 // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
49 
51 {
52  fileName foamName(d.caseName() + ".ftr");
53 
54  // Search back through the time directories list to find the time
55  // closest to and lower than current time
56 
57  instantList ts = d.times();
58  label i;
59 
60  for (i=ts.size()-1; i>=0; i--)
61  {
62  if (ts[i].value() <= d.userTimeValue())
63  {
64  break;
65  }
66  }
67 
68  // Noting that the current directory has already been searched
69  // for mesh data, start searching from the previously stored time directory
70 
71  if (i>=0)
72  {
73  for (label j=i; j>=0; j--)
74  {
75  if (isFile(d.path()/ts[j].name()/typeName/foamName))
76  {
77  if (debug)
78  {
79  Pout<< " triSurface::triSurfInstance(const Time& d)"
80  << "reading " << foamName
81  << " from " << ts[j].name()/typeName
82  << endl;
83  }
84 
85  return ts[j].name();
86  }
87  }
88  }
89 
90  if (debug)
91  {
92  Pout<< " triSurface::triSurfInstance(const Time& d)"
93  << "reading " << foamName
94  << " from constant/" << endl;
95  }
96  return d.constant();
97 }
98 
99 
100 Foam::List<Foam::labelledTri> Foam::triSurface::convertToTri
101 (
102  const faceList& faces,
103  const label defaultRegion
104 )
105 {
106  List<labelledTri> triFaces(faces.size());
107 
108  forAll(triFaces, facei)
109  {
110  const face& f = faces[facei];
111 
112  if (f.size() != 3)
113  {
115  << "Face at position " << facei
116  << " does not have three vertices:" << f
117  << abort(FatalError);
118  }
119 
120  labelledTri& tri = triFaces[facei];
121 
122  tri[0] = f[0];
123  tri[1] = f[1];
124  tri[2] = f[2];
125  tri.region() = defaultRegion;
126  }
127 
128  return triFaces;
129 }
130 
131 
132 Foam::List<Foam::labelledTri> Foam::triSurface::convertToTri
133 (
134  const triFaceList& faces,
135  const label defaultRegion
136 )
137 {
138  List<labelledTri> triFaces(faces.size());
139 
140  forAll(triFaces, facei)
141  {
142  const triFace& f = faces[facei];
143 
144  labelledTri& tri = triFaces[facei];
145 
146  tri[0] = f[0];
147  tri[1] = f[1];
148  tri[2] = f[2];
149  tri.region() = defaultRegion;
150  }
151 
152  return triFaces;
153 }
154 
155 
156 // * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
157 
158 void Foam::triSurface::printTriangle
159 (
160  Ostream& os,
161  const string& pre,
162  const labelledTri& f,
163  const pointField& points
164 )
165 {
166  os
167  << pre.c_str() << "vertex numbers:"
168  << f[0] << ' ' << f[1] << ' ' << f[2] << endl
169  << pre.c_str() << "vertex coords :"
170  << points[f[0]] << ' ' << points[f[1]] << ' ' << points[f[2]]
171  << pre.c_str() << "region :" << f.region() << endl
172  << endl;
173 }
174 
175 
176 Foam::string Foam::triSurface::getLineNoComment(IFstream& is)
177 {
178  string line;
179  do
180  {
181  is.getLine(line);
182  }
183  while ((line.empty() || line[0] == '#') && is.good());
184 
185  return line;
186 }
187 
188 
189 Foam::scalar Foam::triSurface::pointNormalWeight
190 (
191  const triFace& f,
192  const label pi,
193  const vector& fa,
194  const pointField& points
195 ) const
196 {
197  const label index = findIndex(f, pi);
198 
199  if (index == -1)
200  {
202  << "Point not in face" << abort(FatalError);
203  }
204 
205  const vector e1 = points[f[index]] - points[f[f.fcIndex(index)]];
206  const vector e2 = points[f[index]] - points[f[f.rcIndex(index)]];
207 
208  return mag(fa)/(magSqr(e1)*magSqr(e2) + vSmall);
209 }
210 
211 
212 Foam::tmp<Foam::vectorField> Foam::triSurface::weightedPointNormals() const
213 {
214  // Weighted average of normals of faces attached to the vertex
215  // Weight = fA / (mag(e0)^2 * mag(e1)^2);
216 
217  tmp<vectorField> tpointNormals
218  (
219  new vectorField(nPoints(), Zero)
220  );
221  vectorField& pointNormals = tpointNormals.ref();
222 
223  const pointField& points = this->points();
224  const labelListList& pointFaces = this->pointFaces();
225  const labelList& meshPoints = this->meshPoints();
226 
227  forAll(pointFaces, pi)
228  {
229  const labelList& pFaces = pointFaces[pi];
230 
231  forAll(pFaces, fi)
232  {
233  const label facei = pFaces[fi];
234  const triFace& f = operator[](facei);
235 
236  const vector fa = f.area(points);
237  const scalar weight =
238  pointNormalWeight(f, meshPoints[pi], fa, points);
239 
240  pointNormals[pi] += weight*fa;
241  }
242 
243  pointNormals[pi] /= mag(pointNormals[pi]) + vSmall;
244  }
245 
246  return tpointNormals;
247 }
248 
249 
250 Foam::tmp<Foam::triadField> Foam::triSurface::pointCoordSys
251 (
252  const vectorField& pointNormals
253 ) const
254 {
255  tmp<triadField> tpointCoordSys(new triadField(nPoints()));
256  triadField& pointCoordSys = tpointCoordSys.ref();
257 
258  const pointField& points = this->points();
259  const labelList& meshPoints = this->meshPoints();
260 
261  forAll(meshPoints, pi)
262  {
263  const point& pt = points[meshPoints[pi]];
264  const vector& normal = pointNormals[pi];
265 
266  if (mag(normal) < small)
267  {
268  pointCoordSys[pi] = triad::unset;
269  continue;
270  }
271 
272  plane p(pt, normal);
273 
274  // Pick a point in plane
275  vector dir1 = pt - p.aPoint();
276  dir1 /= mag(dir1);
277 
278  vector dir2 = dir1 ^ normal;
279  dir2 /= mag(dir2);
280 
281  pointCoordSys[pi] = triad(dir1, dir2, normal);
282  }
283 
284  return pointCoordSys;
285 }
286 
287 
288 bool Foam::triSurface::read(Istream& is)
289 {
290  is >> patches_ >> storedPoints() >> storedFaces();
291 
292  return true;
293 }
294 
295 
296 bool Foam::triSurface::read
297 (
298  const fileName& name,
299  const word& ext,
300  const bool check
301 )
302 {
303  if (check && !exists(name))
304  {
306  << "Cannot read " << name << exit(FatalError);
307  }
308 
309  if (ext == "gz")
310  {
311  fileName unzipName = name.lessExt();
312 
313  // Do not check for existence. Let IFstream do the unzipping.
314  return read(unzipName, unzipName.ext(), false);
315  }
316  else if (ext == "ftr")
317  {
318  return read(IFstream(name)());
319  }
320  else if (ext == "stl")
321  {
322  return readSTL(name);
323  }
324  else if (ext == "stlb")
325  {
326  return readSTLBINARY(name);
327  }
328  else if (ext == "gts")
329  {
330  return readGTS(name);
331  }
332  else if (ext == "obj")
333  {
334  return readOBJ(name);
335  }
336  else if (ext == "off")
337  {
338  return readOFF(name);
339  }
340  else if (ext == "tri")
341  {
342  return readTRI(name);
343  }
344  else if (ext == "ac")
345  {
346  return readAC(name);
347  }
348  else if (ext == "nas")
349  {
350  return readNAS(name);
351  }
352  else if (ext == "vtk")
353  {
354  return readVTK(name);
355  }
356  else
357  {
359  << "unknown file extension " << ext
360  << ". Supported extensions are '.ftr', '.stl', '.stlb', '.gts'"
361  << ", '.obj', '.ac', '.off', '.nas', '.tri' and '.vtk'"
362  << exit(FatalError);
363 
364  return false;
365  }
366 }
367 
368 
369 void Foam::triSurface::write
370 (
371  const fileName& name,
372  const word& ext,
373  const bool sort
374 ) const
375 {
376  if (ext == "ftr")
377  {
378  return write(OFstream(name)());
379  }
380  else if (ext == "stl")
381  {
382  return writeSTLASCII(sort, OFstream(name)());
383  }
384  else if (ext == "stlb")
385  {
386  ofstream outFile(name.c_str(), std::ios::binary);
387 
388  writeSTLBINARY(outFile);
389  }
390  else if (ext == "gts")
391  {
392  return writeGTS(sort, OFstream(name)());
393  }
394  else if (ext == "obj")
395  {
396  writeOBJ(sort, OFstream(name)());
397  }
398  else if (ext == "off")
399  {
400  writeOFF(sort, OFstream(name)());
401  }
402  else if (ext == "vtk")
403  {
404  writeVTK(sort, OFstream(name)());
405  }
406  else if (ext == "tri")
407  {
408  writeTRI(sort, OFstream(name)());
409  }
410  else if (ext == "ac")
411  {
412  writeAC(OFstream(name)());
413  }
414  else if (ext == "smesh")
415  {
416  writeSMESH(sort, OFstream(name)());
417  }
418  else
419  {
421  << "unknown file extension " << ext
422  << " for file " << name
423  << ". Supported extensions are '.ftr', '.stl', '.stlb', "
424  << "'.gts', '.obj', '.vtk'"
425  << ", '.off', '.dx', '.smesh', '.ac' and '.tri'"
426  << exit(FatalError);
427  }
428 }
429 
430 
431 Foam::surfacePatchList Foam::triSurface::calcPatches(labelList& faceMap) const
432 {
433  // Sort according to region numbers of labelledTri
434  SortableList<label> sortedRegion(size());
435 
436  forAll(sortedRegion, facei)
437  {
438  sortedRegion[facei] = operator[](facei).region();
439  }
440  sortedRegion.sort();
441 
442  faceMap = sortedRegion.indices();
443 
444  // Extend regions
445  label maxRegion = patches_.size()-1; // for non-compacted regions
446 
447  if (faceMap.size())
448  {
449  maxRegion = max
450  (
451  maxRegion,
452  operator[](faceMap.last()).region()
453  );
454  }
455 
456  // Get new region list
457  surfacePatchList newPatches(maxRegion + 1);
458 
459  // Fill patch sizes
460  forAll(*this, facei)
461  {
462  label region = operator[](facei).region();
463 
464  newPatches[region].size()++;
465  }
466 
467 
468  // Fill rest of patch info
469 
470  label startFacei = 0;
471  forAll(newPatches, newPatchi)
472  {
473  surfacePatch& newPatch = newPatches[newPatchi];
474 
475  newPatch.index() = newPatchi;
476 
477  label oldPatchi = newPatchi;
478 
479  // start of patch
480  newPatch.start() = startFacei;
481 
482 
483  // Take over any information from existing patches
484  if ((oldPatchi < patches_.size()) && (patches_[oldPatchi].name() != ""))
485  {
486  newPatch.name() = patches_[oldPatchi].name();
487  }
488  else
489  {
490  newPatch.name() = word("patch") + name(newPatchi);
491  }
492 
493  if
494  (
495  (oldPatchi < patches_.size())
496  && (patches_[oldPatchi].geometricType() != "")
497  )
498  {
499  newPatch.geometricType() = patches_[oldPatchi].geometricType();
500  }
501  else
502  {
503  newPatch.geometricType() = "empty";
504  }
505 
506  startFacei += newPatch.size();
507  }
508 
509  return newPatches;
510 }
511 
512 
513 void Foam::triSurface::setDefaultPatches()
514 {
516 
517  // Get names, types and sizes
518  surfacePatchList newPatches(calcPatches(faceMap));
519 
520  // Take over names and types (but not size)
521  patches_.setSize(newPatches.size());
522 
523  forAll(newPatches, patchi)
524  {
525  patches_[patchi].index() = patchi;
526  patches_[patchi].name() = newPatches[patchi].name();
527  patches_[patchi].geometricType() = newPatches[patchi].geometricType();
528  }
529 }
530 
531 
532 // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
533 
535 :
537  patches_(0),
538  sortedEdgeFacesPtr_(nullptr),
539  edgeOwnerPtr_(nullptr)
540 {}
541 
542 
544 (
545  const List<labelledTri>& triangles,
546  const geometricSurfacePatchList& patches,
547  const pointField& points
548 )
549 :
550  ParentType(triangles, points),
551  patches_(patches),
552  sortedEdgeFacesPtr_(nullptr),
553  edgeOwnerPtr_(nullptr)
554 {}
555 
556 
558 (
559  List<labelledTri>& triangles,
560  const geometricSurfacePatchList& patches,
561  pointField& points,
562  const bool reuse
563 )
564 :
565  ParentType(triangles, points, reuse),
566  patches_(patches),
567  sortedEdgeFacesPtr_(nullptr),
568  edgeOwnerPtr_(nullptr)
569 {}
570 
571 
573 (
574  List<labelledTri>&& triangles,
575  const geometricSurfacePatchList& patches,
576  pointField&& points
577 )
578 :
579  ParentType(move(triangles), move(points)),
580  patches_(patches),
581  sortedEdgeFacesPtr_(nullptr),
582  edgeOwnerPtr_(nullptr)
583 {}
584 
585 
587 (
588  const List<labelledTri>& triangles,
589  const pointField& points
590 )
591 :
592  ParentType(triangles, points),
593  patches_(),
594  sortedEdgeFacesPtr_(nullptr),
595  edgeOwnerPtr_(nullptr)
596 {
597  setDefaultPatches();
598 }
599 
600 
602 (
603  const triFaceList& triangles,
604  const pointField& points
605 )
606 :
607  ParentType(convertToTri(triangles, 0), points),
608  patches_(),
609  sortedEdgeFacesPtr_(nullptr),
610  edgeOwnerPtr_(nullptr)
611 {
612  setDefaultPatches();
613 }
614 
615 
617 :
619  patches_(),
620  sortedEdgeFacesPtr_(nullptr),
621  edgeOwnerPtr_(nullptr)
622 {
623  word ext = name.ext();
624 
625  read(name, ext);
626 
627  setDefaultPatches();
628 }
629 
630 
632 :
634  patches_(),
635  sortedEdgeFacesPtr_(nullptr),
636  edgeOwnerPtr_(nullptr)
637 {
638  read(is);
639 
640  setDefaultPatches();
641 }
642 
643 
645 :
647  patches_(),
648  sortedEdgeFacesPtr_(nullptr),
649  edgeOwnerPtr_(nullptr)
650 {
651  fileName foamFile(d.caseName() + ".ftr");
652 
653  fileName foamPath(d.path()/triSurfInstance(d)/typeName/foamFile);
654 
655  IFstream foamStream(foamPath);
656 
657  read(foamStream);
658 
659  setDefaultPatches();
660 }
661 
662 
664 :
665  ParentType(ts, ts.points()),
666  patches_(ts.patches()),
667  sortedEdgeFacesPtr_(nullptr),
668  edgeOwnerPtr_(nullptr)
669 {}
670 
671 
673 :
674  ParentType(move(ts), move(ts.points())),
675  patches_(move(ts.patches())),
676  sortedEdgeFacesPtr_(nullptr),
677  edgeOwnerPtr_(nullptr)
678 {}
679 
680 
681 // * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
682 
684 {
685  clearOut();
686 }
687 
688 
689 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
690 
692 {
694  deleteDemandDrivenData(sortedEdgeFacesPtr_);
695  deleteDemandDrivenData(edgeOwnerPtr_);
696 }
697 
698 
700 {
702 }
703 
704 
706 {
708 
709  clearTopology();
711 }
712 
713 
715 {
716  if (!sortedEdgeFacesPtr_)
717  {
718  calcSortedEdgeFaces();
719  }
720 
721  return *sortedEdgeFacesPtr_;
722 }
723 
724 
726 {
727  if (!edgeOwnerPtr_)
728  {
729  calcEdgeOwner();
730  }
731 
732  return *edgeOwnerPtr_;
733 }
734 
735 
737 {
738  // Remove all geometry dependent data
739  deleteDemandDrivenData(sortedEdgeFacesPtr_);
740 
741  // Adapt for new point position
743 
744  // Copy new points
745  storedPoints() = newPoints;
746 }
747 
748 
749 void Foam::triSurface::scalePoints(const scalar scaleFactor)
750 {
751  // avoid bad scaling
752  if (scaleFactor > 0 && scaleFactor != 1.0)
753  {
754  // Remove all geometry dependent data
755  clearTopology();
756 
757  // Adapt for new point position
759 
760  storedPoints() *= scaleFactor;
761  }
762 }
763 
764 
765 void Foam::triSurface::checkTriangles(const bool verbose)
766 {
767  // Simple check on indices ok.
768  const label maxPointi = points().size() - 1;
769 
770  forAll(*this, facei)
771  {
772  const triSurface::FaceType& f = (*this)[facei];
773 
774  forAll(f, fp)
775  {
776  if (f[fp] < 0 || f[fp] > maxPointi)
777  {
779  << "triangle " << f
780  << " uses point indices outside point range 0.."
781  << maxPointi
782  << exit(FatalError);
783  }
784  }
785  }
786 
787  // Two phase process
788  // 1. mark invalid faces
789  // 2. pack
790  // Done to keep numbering constant in phase 1
791 
792  // List of valid triangles
793  boolList valid(size(), true);
794  bool hasInvalid = false;
795 
796  forAll(*this, facei)
797  {
798  const labelledTri& f = (*this)[facei];
799 
800  if ((f[0] == f[1]) || (f[0] == f[2]) || (f[1] == f[2]))
801  {
802  // 'degenerate' triangle check
803  valid[facei] = false;
804  hasInvalid = true;
805 
806  if (verbose)
807  {
809  << "triangle " << facei
810  << " does not have three unique vertices:\n";
811  printTriangle(Warning, " ", f, points());
812  }
813  }
814  else
815  {
816  // duplicate triangle check
817  const labelList& fEdges = faceEdges()[facei];
818 
819  // Check if faceNeighbours use same points as this face.
820  // Note: discards normal information - sides of baffle are merged.
821 
822  forAll(fEdges, fp)
823  {
824  const labelList& eFaces = edgeFaces()[fEdges[fp]];
825 
826  forAll(eFaces, i)
827  {
828  label neighbour = eFaces[i];
829 
830  if (neighbour > facei)
831  {
832  // lower numbered faces already checked
833  const labelledTri& n = (*this)[neighbour];
834 
835  if
836  (
837  ((f[0] == n[0]) || (f[0] == n[1]) || (f[0] == n[2]))
838  && ((f[1] == n[0]) || (f[1] == n[1]) || (f[1] == n[2]))
839  && ((f[2] == n[0]) || (f[2] == n[1]) || (f[2] == n[2]))
840  )
841  {
842  valid[facei] = false;
843  hasInvalid = true;
844 
845  if (verbose)
846  {
848  << "triangles share the same vertices:\n"
849  << " face 1 :" << facei << endl;
850  printTriangle(Warning, " ", f, points());
851 
852  Warning
853  << endl
854  << " face 2 :"
855  << neighbour << endl;
856  printTriangle(Warning, " ", n, points());
857  }
858 
859  break;
860  }
861  }
862  }
863  }
864  }
865  }
866 
867  if (hasInvalid)
868  {
869  // Pack
870  label newFacei = 0;
871  forAll(*this, facei)
872  {
873  if (valid[facei])
874  {
875  const labelledTri& f = (*this)[facei];
876  (*this)[newFacei++] = f;
877  }
878  }
879 
880  if (verbose)
881  {
883  << "Removing " << size() - newFacei
884  << " illegal faces." << endl;
885  }
886  (*this).setSize(newFacei);
887 
888  // Topology can change because of renumbering
889  clearOut();
890  }
891 }
892 
893 
894 void Foam::triSurface::checkEdges(const bool verbose)
895 {
896  const labelListList& eFaces = edgeFaces();
897 
898  forAll(eFaces, edgeI)
899  {
900  const labelList& myFaces = eFaces[edgeI];
901 
902  if (myFaces.empty())
903  {
905  << "Edge " << edgeI << " with vertices " << edges()[edgeI]
906  << " has no edgeFaces"
907  << exit(FatalError);
908  }
909  else if (myFaces.size() > 2 && verbose)
910  {
912  << "Edge " << edgeI << " with vertices " << edges()[edgeI]
913  << " has more than 2 faces connected to it : " << myFaces
914  << endl;
915  }
916  }
917 }
918 
919 
920 void Foam::triSurface::cleanup(const bool verbose)
921 {
922  // Merge points (already done for STL, TRI)
923  stitchTriangles(small, verbose);
924 
925  // Merging points might have changed geometric factors
926  clearOut();
927 
928  checkTriangles(verbose);
929 
930  checkEdges(verbose);
931 }
932 
933 
935 (
936  const boolList& borderEdge,
937  const label facei,
938  const label currentZone,
939  labelList& faceZone
940 ) const
941 {
942  // List of faces whose faceZone has been set.
943  labelList changedFaces(1, facei);
944 
945  while (true)
946  {
947  // Pick up neighbours of changedFaces
948  DynamicList<label> newChangedFaces(2*changedFaces.size());
949 
950  forAll(changedFaces, i)
951  {
952  label facei = changedFaces[i];
953 
954  const labelList& fEdges = faceEdges()[facei];
955 
956  forAll(fEdges, i)
957  {
958  label edgeI = fEdges[i];
959 
960  if (!borderEdge[edgeI])
961  {
962  const labelList& eFaces = edgeFaces()[edgeI];
963 
964  forAll(eFaces, j)
965  {
966  label nbrFacei = eFaces[j];
967 
968  if (faceZone[nbrFacei] == -1)
969  {
970  faceZone[nbrFacei] = currentZone;
971  newChangedFaces.append(nbrFacei);
972  }
973  else if (faceZone[nbrFacei] != currentZone)
974  {
976  << "Zones " << faceZone[nbrFacei]
977  << " at face " << nbrFacei
978  << " connects to zone " << currentZone
979  << " at face " << facei
980  << abort(FatalError);
981  }
982  }
983  }
984  }
985  }
986 
987  if (newChangedFaces.empty())
988  {
989  break;
990  }
991 
992  changedFaces.transfer(newChangedFaces);
993  }
994 }
995 
996 
998 (
999  const boolList& borderEdge,
1000  labelList& faceZone
1001 ) const
1002 {
1003  faceZone.setSize(size());
1004  faceZone = -1;
1005 
1006  if (borderEdge.size() != nEdges())
1007  {
1009  << "borderEdge boolList not same size as number of edges" << endl
1010  << "borderEdge:" << borderEdge.size() << endl
1011  << "nEdges :" << nEdges()
1012  << exit(FatalError);
1013  }
1014 
1015  label zoneI = 0;
1016 
1017  for (label startFacei = 0;; zoneI++)
1018  {
1019  // Find first non-coloured face
1020  for (; startFacei < size(); startFacei++)
1021  {
1022  if (faceZone[startFacei] == -1)
1023  {
1024  break;
1025  }
1026  }
1027 
1028  if (startFacei >= size())
1029  {
1030  break;
1031  }
1032 
1033  faceZone[startFacei] = zoneI;
1034 
1035  markZone(borderEdge, startFacei, zoneI, faceZone);
1036  }
1037 
1038  return zoneI;
1039 }
1040 
1041 
1044  const boolList& include,
1045  labelList& pointMap,
1046  labelList& faceMap
1047 ) const
1048 {
1049  const List<labelledTri>& locFaces = localFaces();
1050 
1051  label facei = 0;
1052  label pointi = 0;
1053 
1054  faceMap.setSize(locFaces.size());
1055 
1056  pointMap.setSize(nPoints());
1057 
1058  boolList pointHad(nPoints(), false);
1059 
1060  forAll(include, oldFacei)
1061  {
1062  if (include[oldFacei])
1063  {
1064  // Store new faces compact
1065  faceMap[facei++] = oldFacei;
1066 
1067  // Renumber labels for face
1068  const triSurface::FaceType& f = locFaces[oldFacei];
1069 
1070  forAll(f, fp)
1071  {
1072  label labI = f[fp];
1073  if (!pointHad[labI])
1074  {
1075  pointHad[labI] = true;
1076  pointMap[pointi++] = labI;
1077  }
1078  }
1079  }
1080  }
1081 
1082  // Trim
1083  faceMap.setSize(facei);
1084  pointMap.setSize(pointi);
1085 }
1086 
1087 
1090  const boolList& include,
1091  labelList& pointMap,
1092  labelList& faceMap
1093 ) const
1094 {
1095  const pointField& locPoints = localPoints();
1096  const List<labelledTri>& locFaces = localFaces();
1097 
1098  // Fill pointMap, faceMap
1099  subsetMeshMap(include, pointMap, faceMap);
1100 
1101 
1102  // Create compact coordinate list and forward mapping array
1103  pointField newPoints(pointMap.size());
1104  labelList oldToNew(locPoints.size());
1105  forAll(pointMap, pointi)
1106  {
1107  newPoints[pointi] = locPoints[pointMap[pointi]];
1108  oldToNew[pointMap[pointi]] = pointi;
1109  }
1110 
1111  // Renumber triangle node labels and compact
1112  List<labelledTri> newTriangles(faceMap.size());
1113 
1114  forAll(faceMap, facei)
1115  {
1116  // Get old vertex labels
1117  const labelledTri& tri = locFaces[faceMap[facei]];
1118 
1119  newTriangles[facei][0] = oldToNew[tri[0]];
1120  newTriangles[facei][1] = oldToNew[tri[1]];
1121  newTriangles[facei][2] = oldToNew[tri[2]];
1122  newTriangles[facei].region() = tri.region();
1123  }
1124 
1125  // Construct subsurface
1126  return triSurface(newTriangles, patches(), newPoints, true);
1127 }
1128 
1129 
1131 {
1132  faceList faces(size());
1133 
1134  forAll(*this, facei)
1135  {
1136  faces[facei] = operator[](facei).triFaceFace();
1137  }
1138 
1139  return faces;
1140 }
1141 
1142 
1144 {
1145  // Curvature calculation is an implementation of the algorithm from:
1146  // "Estimating Curvatures and their Derivatives on Triangle Meshes"
1147  // by S. Rusinkiewicz
1148 
1149  const pointField& points = this->points();
1150  const labelList& meshPoints = this->meshPoints();
1151  const Map<label>& meshPointMap = this->meshPointMap();
1152 
1154  (
1155  this->weightedPointNormals()
1156  );
1157 
1158  const triadField pointCoordSys
1159  (
1160  this->pointCoordSys(pointNormals)
1161  );
1162 
1163  tmp<scalarField> tcurvaturePointField(new scalarField(nPoints(), 0.0));
1164  scalarField& curvaturePointField = tcurvaturePointField.ref();
1165 
1166  List<symmTensor2D> pointFundamentalTensors(nPoints(), Zero);
1167  scalarList accumulatedWeights(nPoints(), 0.0);
1168 
1169  forAll(*this, fi)
1170  {
1171  const triFace& f = operator[](fi);
1172  const edgeList fEdges = f.edges();
1173 
1174  // Calculate the edge vectors and the normal differences
1175  vectorField edgeVectors(f.size(), Zero);
1176  vectorField normalDifferences(f.size(), Zero);
1177 
1178  forAll(fEdges, feI)
1179  {
1180  const edge& e = fEdges[feI];
1181 
1182  edgeVectors[feI] = e.vec(points);
1183  normalDifferences[feI] =
1184  pointNormals[meshPointMap[e[0]]]
1185  - pointNormals[meshPointMap[e[1]]];
1186  }
1187 
1188  // Set up a local coordinate system for the face
1189  const vector& e0 = edgeVectors[0];
1190  const vector eN = f.area(points);
1191  const vector e1 = (e0 ^ eN);
1192 
1193  if (magSqr(eN) < rootVSmall)
1194  {
1195  continue;
1196  }
1197 
1198  triad faceCoordSys(e0, e1, eN);
1199  faceCoordSys.normalise();
1200 
1201  // Construct the matrix to solve
1203  scalarDiagonalMatrix Z(3, 0);
1204 
1205  // Least Squares
1206  for (label i = 0; i < 3; ++i)
1207  {
1208  const scalar x = edgeVectors[i] & faceCoordSys[0];
1209  const scalar y = edgeVectors[i] & faceCoordSys[1];
1210 
1211  T(0, 0) += sqr(x);
1212  T(1, 0) += x*y;
1213  T(1, 1) += sqr(x) + sqr(y);
1214  T(2, 1) += x*y;
1215  T(2, 2) += sqr(y);
1216 
1217  const scalar dndx = normalDifferences[i] & faceCoordSys[0];
1218  const scalar dndy = normalDifferences[i] & faceCoordSys[1];
1219 
1220  Z[0] += dndx*x;
1221  Z[1] += dndx*y + dndy*x;
1222  Z[2] += dndy*y;
1223  }
1224 
1225  // Perform Cholesky decomposition and back substitution.
1226  // Decomposed matrix is in T and solution is in Z.
1227  LUsolve(T, Z);
1228  const symmTensor2D secondFundamentalTensor(Z[0], Z[1], Z[2]);
1229 
1230  // Loop over the face points adding the contribution of the face
1231  // curvature to the points.
1232  forAll(f, fpi)
1233  {
1234  const label patchPointIndex = meshPointMap[f[fpi]];
1235 
1236  const triad& ptCoordSys = pointCoordSys[patchPointIndex];
1237 
1238  if (!ptCoordSys.set())
1239  {
1240  continue;
1241  }
1242 
1243  // Rotate faceCoordSys to ptCoordSys
1244  const tensor rotTensor = rotationTensor
1245  (
1246  ptCoordSys[2],
1247  faceCoordSys[2]
1248  );
1249  const triad rotatedFaceCoordSys = rotTensor & tensor(faceCoordSys);
1250 
1251  // Project the face curvature onto the point plane
1252 
1253  const vector2D cmp1
1254  (
1255  ptCoordSys[0] & rotatedFaceCoordSys[0],
1256  ptCoordSys[0] & rotatedFaceCoordSys[1]
1257  );
1258  const vector2D cmp2
1259  (
1260  ptCoordSys[1] & rotatedFaceCoordSys[0],
1261  ptCoordSys[1] & rotatedFaceCoordSys[1]
1262  );
1263 
1264  const tensor2D projTensor
1265  (
1266  cmp1,
1267  cmp2
1268  );
1269 
1270  const symmTensor2D projectedFundamentalTensor
1271  (
1272  projTensor.x() & (secondFundamentalTensor & projTensor.x()),
1273  projTensor.x() & (secondFundamentalTensor & projTensor.y()),
1274  projTensor.y() & (secondFundamentalTensor & projTensor.y())
1275  );
1276 
1277  // Calculate weight
1278  const scalar weight = pointNormalWeight
1279  (
1280  f,
1281  meshPoints[patchPointIndex],
1282  f.area(points),
1283  points
1284  );
1285 
1286  // Sum contribution of face to this point
1287  pointFundamentalTensors[patchPointIndex] +=
1288  weight*projectedFundamentalTensor;
1289 
1290  accumulatedWeights[patchPointIndex] += weight;
1291  }
1292  }
1293 
1294  forAll(curvaturePointField, pi)
1295  {
1296  pointFundamentalTensors[pi] /= (accumulatedWeights[pi] + small);
1297 
1298  const vector2D principalCurvatures =
1299  eigenValues(pointFundamentalTensors[pi]);
1300 
1301  // scalar curvature =
1302  // (principalCurvatures[0] + principalCurvatures[1])/2;
1303  const scalar curvature = max
1304  (
1305  mag(principalCurvatures[0]),
1306  mag(principalCurvatures[1])
1307  );
1308  // scalar curvature = principalCurvatures[0]*principalCurvatures[1];
1309 
1310  curvaturePointField[meshPoints[pi]] = curvature;
1311  }
1312 
1313  return tcurvaturePointField;
1314 }
1315 
1316 
1317 void Foam::triSurface::write
1319  const fileName& name,
1320  const bool sortByRegion
1321 ) const
1322 {
1323  write(name, name.ext(), sortByRegion);
1324 }
1325 
1326 
1327 void Foam::triSurface::write(Ostream& os) const
1328 {
1329  os << patches() << endl;
1330 
1331  // Note: Write with global point numbering
1332  os << points() << nl
1333  << static_cast<const List<labelledTri>&>(*this) << endl;
1334 
1335  // Check state of Ostream
1336  os.check("triSurface::write(Ostream&)");
1337 }
1338 
1339 
1340 void Foam::triSurface::write(const Time& d) const
1341 {
1342  fileName foamFile(d.caseName() + ".ftr");
1343 
1344  fileName foamPath(d.path()/triSurfInstance(d)/typeName/foamFile);
1345 
1346  OFstream foamStream(foamPath);
1347 
1348  write(foamStream);
1349 }
1350 
1351 
1353 {
1354  // Unfortunately nPoints constructs meshPoints() so do compact version
1355  // ourselves.
1356  PackedBoolList pointIsUsed(points().size());
1357 
1358  label nPoints = 0;
1360 
1361  forAll(*this, facei)
1362  {
1363  const triSurface::FaceType& f = operator[](facei);
1364 
1365  forAll(f, fp)
1366  {
1367  label pointi = f[fp];
1368  if (pointIsUsed.set(pointi, 1))
1369  {
1370  bb.min() = ::Foam::min(bb.min(), points()[pointi]);
1371  bb.max() = ::Foam::max(bb.max(), points()[pointi]);
1372  nPoints++;
1373  }
1374  }
1375  }
1376 
1377  os << "Triangles : " << size() << endl
1378  << "Vertices : " << nPoints << endl
1379  << "Bounding Box : " << bb << endl;
1380 }
1381 
1382 
1383 // * * * * * * * * * * * * * * * Member Operators * * * * * * * * * * * * * //
1384 
1386 {
1388  clearOut();
1389  storedPoints() = ts.points();
1390  patches_ = ts.patches();
1391 }
1392 
1393 
1395 {
1396  List<labelledTri>::operator=(move(ts));
1397  clearOut();
1398  storedPoints() = move(ts.points());
1399  patches_ = move(ts.patches());
1400 }
1401 
1402 
1403 // * * * * * * * * * * * * * * * IOstream Operators * * * * * * * * * * * * //
1404 
1406 {
1407  sm.write(os);
1408  return os;
1409 }
1410 
1411 
1412 // ************************************************************************* //
virtual const fileName & name() const
Return the name of the stream.
Definition: OSstream.H:82
label nPoints() const
Return number of points supporting patch faces.
void cleanup(const bool verbose)
Remove non-valid triangles.
Definition: triSurface.C:920
bool exists(const fileName &, const bool checkVariants=true, const bool followLink=true)
Does the name exist (as directory or file) in the file system?
Definition: POSIX.C:520
#define forAll(list, i)
Loop across all elements in list.
Definition: UList.H:434
bool empty() const
Return true if the UList is empty (ie, size() is zero)
Definition: UListI.H:325
label start() const
Return start label of this patch in the polyMesh face list.
Definition: surfacePatch.H:107
layerAndWeight max(const layerAndWeight &a, const layerAndWeight &b)
void sort()
(stable) sort the list (if changed after construction time)
Definition: SortableList.C:112
A line primitive.
Definition: line.H:56
A class for handling file names.
Definition: fileName.H:79
const word & name() const
Return name.
errorManipArg< error, int > exit(error &err, const int errNo=1)
Definition: errorManip.H:124
A face is a list of labels corresponding to mesh vertices.
Definition: face.H:75
error FatalError
void operator=(const triSurface &)
Definition: triSurface.C:1385
T & operator[](const label)
Return element of UList.
Definition: UListI.H:167
#define FatalErrorInFunction
Report an error message using Foam::FatalError.
Definition: error.H:306
virtual bool check(const char *operation) const
Check IOstream status for given operation.
Definition: IOstream.C:92
A list that is sorted upon construction or when explicitly requested with the sort() method...
Definition: List.H:80
T & ref() const
Return non-const reference or generate a fatal error.
Definition: tmpI.H:181
bool isFile(const fileName &, const bool checkVariants=true, const bool followLink=true)
Does the name exist as a file in the file system?
Definition: POSIX.C:555
dimensionedSymmTensor sqr(const dimensionedVector &dv)
Vector2D< Cmpt > x() const
Definition: Tensor2DI.H:100
Output to file stream.
Definition: OFstream.H:82
An Istream is an abstract base class for all input systems (streams, files, token lists etc)...
Definition: Istream.H:57
void size(const label)
Override size to be inconsistent with allocated storage.
Definition: ListI.H:164
const word & geometricType() const
Return the type of the patch.
dimensionedVector eigenValues(const dimensionedTensor &dt)
tmp< scalarField > curvature() const
Return the curvature of surface at the points.
Definition: triSurface.C:1143
Ostream & endl(Ostream &os)
Add newline and flush stream.
Definition: Ostream.H:251
A bounding box defined in terms of the points at its extremities.
Definition: boundBox.H:58
void writeOBJ(Ostream &os, const point &pt)
Write obj representation of point.
Definition: meshTools.C:203
edgeList edges() const
Return edges in face point ordering,.
Definition: triFaceI.H:325
virtual void scalePoints(const scalar)
Scale points. A non-positive factor is ignored.
Definition: triSurface.C:749
Geometric class that creates a 2D plane and can return the intersection point between a line and the ...
Definition: plane.H:60
const Field< PointType > & localPoints() const
Return pointField of points in patch.
tensor rotationTensor(const vector &n1, const vector &n2)
Rotational transformation tensor from unit vector n1 to n2.
Definition: transform.H:47
void clearPatchMeshAddr()
Definition: triSurface.C:699
vector area(const pointField &) const
Return vector area.
Definition: triFaceI.H:174
Vector2D< Cmpt > y() const
Definition: Tensor2DI.H:106
Class to control time during OpenFOAM simulations that is also the top-level objectRegistry.
Definition: Time.H:69
bool good() const
Return true if next operation might succeed.
Definition: IOstream.H:330
word ext() const
Return file name extension (part after last .)
Definition: fileName.C:299
Templated 2D tensor derived from VectorSpace adding construction from 4 components, element access using xx(), xy(), yx() and yy() member functions and the iner-product (dot-product) and outer-product of two Vector2Ds (tensor-product) operators.
Definition: Tensor2D.H:56
const labelList & meshPoints() const
Return labelList of mesh points in patch. They are constructed.
Pair< int > faceMap(const label facePi, const face &faceP, const label faceNi, const face &faceN)
scalar userTimeValue() const
Return current user time value.
Definition: Time.C:845
bool set(const direction d) const
Is the vector in the direction d set.
Definition: triadI.H:61
virtual void movePoints(const pointField &)
Move points.
Definition: triSurface.C:736
Functions used by OpenFOAM that are specific to POSIX compliant operating systems and need to be repl...
scalar y
label region() const
Return region label.
Definition: labelledTriI.H:68
bool read(const char *, int32_t &)
Definition: int32IO.C:85
static fileName triSurfInstance(const Time &)
Name of triSurface directory to use.
Definition: triSurface.C:50
const Map< label > & meshPointMap() const
Mesh point map. Given the global point index find its.
const labelListList & sortedEdgeFaces() const
Return edge-face addressing sorted (for edges with more than.
Definition: triSurface.C:714
&#39;Patch&#39; on surface as subset of triSurface.
Definition: surfacePatch.H:58
void set(const PackedList< 1 > &)
Set specified bits.
const pointField & points
A 1D vector of objects of type <T> that resizes itself as necessary to accept the new objects...
Definition: DynamicList.H:56
static const triad unset
Definition: triad.H:99
An edge is a list of two point labels. The functionality it provides supports the discretisation on a...
Definition: edge.H:58
void writeStats(Ostream &) const
Write some statistics.
Definition: triSurface.C:1352
point aPoint() const
Return a point on the plane.
Definition: plane.C:294
A class for handling words, derived from string.
Definition: word.H:59
label nPoints
Field< scalar > scalarField
Specialisation of Field<T> for scalar.
A triangular face using a FixedList of labels corresponding to mesh vertices.
Definition: triFace.H:68
virtual const fileName & name() const
Return the name of the stream.
Definition: IOstream.H:294
3D tensor transformation operations.
void checkTriangles(const bool verbose)
Check/remove duplicate/degenerate triangles.
Definition: triSurface.C:765
const fileName & caseName() const
Return case name.
Definition: TimePaths.H:107
const word & constant() const
Return constant name.
Definition: TimePaths.H:123
void checkEdges(const bool verbose)
Check triply (or more) connected edges.
Definition: triSurface.C:894
word name() const
Return file name (part beyond last /)
Definition: fileName.C:195
const Field< PointType > & points() const
Return reference to global points.
void write(std::ostream &os, const bool binary, List< floatScalar > &fField)
Write floats ascii or binary.
layerAndWeight min(const layerAndWeight &a, const layerAndWeight &b)
const labelListList & edgeFaces() const
Return edge-face addressing.
const edgeList & edges() const
Return list of edges, address into LOCAL point list.
static const zero Zero
Definition: zero.H:97
Triangle with additional region number.
Definition: labelledTri.H:57
errorManip< error > abort(error &err)
Definition: errorManip.H:131
label fcIndex(const label i) const
Return the forward circular index, i.e. the next index.
Definition: FixedListI.H:125
Info<< "Finished reading KIVA file"<< endl;cellShapeList cellShapes(nPoints);labelList cellZoning(nPoints, -1);const cellModel &hex=*(cellModeller::lookup("hex"));labelList hexLabels(8);label activeCells=0;labelList pointMap(nPoints);forAll(pointMap, i){ pointMap[i]=i;}for(label i=0;i< nPoints;i++){ if(f[i] > 0.0) { hexLabels[0]=i;hexLabels[1]=i1tab[i];hexLabels[2]=i3tab[i1tab[i]];hexLabels[3]=i3tab[i];hexLabels[4]=i8tab[i];hexLabels[5]=i1tab[i8tab[i]];hexLabels[6]=i3tab[i1tab[i8tab[i]]];hexLabels[7]=i3tab[i8tab[i]];cellShapes[activeCells]=cellShape(hex, hexLabels);edgeList edges=cellShapes[activeCells].edges();forAll(edges, ei) { if(edges[ei].mag(points)< small) { label start=pointMap[edges[ei].start()];while(start !=pointMap[start]) { start=pointMap[start];} label end=pointMap[edges[ei].end()];while(end !=pointMap[end]) { end=pointMap[end];} label minLabel=min(start, end);pointMap[start]=pointMap[end]=minLabel;} } cellZoning[activeCells]=idreg[i];activeCells++;}}cellShapes.setSize(activeCells);cellZoning.setSize(activeCells);forAll(cellShapes, celli){ cellShape &cs=cellShapes[celli];forAll(cs, i) { cs[i]=pointMap[cs[i]];} cs.collapse();}label bcIDs[11]={-1, 0, 2, 4, -1, 5, -1, 6, 7, 8, 9};const label nBCs=12;const word *kivaPatchTypes[nBCs]={ &wallPolyPatch::typeName, &wallPolyPatch::typeName, &wallPolyPatch::typeName, &wallPolyPatch::typeName, &symmetryPolyPatch::typeName, &wedgePolyPatch::typeName, &polyPatch::typeName, &polyPatch::typeName, &polyPatch::typeName, &polyPatch::typeName, &symmetryPolyPatch::typeName, &mergedCyclicPolyPatch::typeName};enum patchTypeNames{ PISTON, VALVE, LINER, CYLINDERHEAD, AXIS, WEDGE, INFLOW, OUTFLOW, PRESIN, PRESOUT, SYMMETRYPLANE, CYCLIC};const char *kivaPatchNames[nBCs]={ "piston", "valve", "liner", "cylinderHead", "axis", "wedge", "inflow", "outflow", "presin", "presout", "symmetryPlane", "cyclic"};List< SLList< face > > pFaces[nBCs]
Definition: readKivaGrid.H:235
const labelList & indices() const
Return the list of sorted indices. Updated every sort.
Definition: SortableList.H:96
pointField & storedPoints()
Non-const access to global points.
Definition: triSurface.H:225
Field< triad > triadField
Specialisation of Field<T> for triad.
Definition: triadField.H:49
dimensioned< scalar > magSqr(const dimensioned< Type > &)
An Ostream is an abstract base class for all output systems (streams, files, token lists...
Definition: Ostream.H:54
vector vec(const pointField &) const
Return the vector (end - start)
Definition: edgeI.H:175
label nEdges() const
Return number of edges in patch.
static const char nl
Definition: Ostream.H:260
label size() const
Return the number of elements in the FixedList.
Definition: FixedListI.H:418
void markZone(const boolList &borderEdge, const label facei, const label currentZone, labelList &faceZone) const
Fill faceZone with currentZone for every face reachable.
Definition: triSurface.C:935
defineTypeNameAndDebug(combustionModel, 0)
Input from file stream.
Definition: IFstream.H:81
labelList f(nPoints)
label findIndex(const ListType &, typename ListType::const_reference, const label start=0)
Find first occurrence of given element and return index,.
void T(FieldField< Field, Type > &f1, const FieldField< Field, Type > &f2)
word name(const complex &)
Return a string representation of a complex.
Definition: complex.C:47
messageStream Warning
A templated 2D square symmetric matrix of objects of <T>, where the n x n matrix dimension is known a...
Representation of a 3D Cartesian coordinate system as a Vector of vectors.
Definition: triad.H:65
const Field< PointType > & pointNormals() const
Return point normals for patch.
void operator=(const UList< T > &)
Assignment to UList operator. Takes linear time.
Definition: List.C:376
void setSize(const label)
Reset size of List.
Definition: List.C:281
Template functions to aid in the implementation of demand driven data.
const point & max() const
Maximum point defining the bounding box.
Definition: boundBoxI.H:60
const geometricSurfacePatchList & patches() const
Definition: triSurface.H:322
A bit-packed bool list.
static const boundBox invertedBox
A very large inverted boundBox: min/max == +/- vGreat.
Definition: boundBox.H:82
ISstream & getLine(string &, const bool continuation=true)
Read line into a string.
Definition: ISstream.C:692
triSurface()
Construct null.
Definition: triSurface.C:534
label patchi
std::remove_reference< ::Foam::List< labelledTri > >::type::value_type FaceType
void normalise()
Normalise each set axis vector to have a unit magnitude.
Definition: triadI.H:111
label size() const
Return size of this patch in the polyMesh face list.
Definition: surfacePatch.H:119
#define WarningInFunction
Report a warning using Foam::Warning.
prefixOSstream Pout(cout, "Pout")
Definition: IOstreams.H:53
const List< FaceType > & localFaces() const
Return patch faces addressing into local point list.
void subsetMeshMap(const boolList &include, labelList &pointMap, labelList &faceMap) const
&#39;Create&#39; sub mesh, including only faces for which
Definition: triSurface.C:1043
instantList times() const
Search the case for valid time directories.
Definition: Time.C:682
Ostream & operator<<(Ostream &, const ensightPart &)
fileName lessExt() const
Return file name without extension (part before last .)
Definition: fileName.C:284
Templated 2D symmetric tensor derived from VectorSpace adding construction from 4 components...
Definition: SymmTensor2D.H:53
const labelListList & faceEdges() const
Return face-edge addressing.
dimensioned< scalar > mag(const dimensioned< Type > &)
label n
Field< vector > vectorField
Specialisation of Field<T> for vector.
faceList faces() const
Return the list of triangles as a faceList.
Definition: triSurface.C:1130
const doubleScalar e
Elementary charge.
Definition: doubleScalar.H:105
label index() const
Return the index of this patch in the boundaryMesh.
const point & min() const
Minimum point defining the bounding box.
Definition: boundBoxI.H:54
label markZones(const boolList &borderEdge, labelList &faceZone) const
(size and) fills faceZone with zone of face. Zone is area
Definition: triSurface.C:998
virtual ~triSurface()
Destructor.
Definition: triSurface.C:683
void writeVTK(OFstream &os, const Type &value)
void clearTopology()
Definition: triSurface.C:691
volScalarField & p
A class for managing temporary objects.
Definition: PtrList.H:53
triSurface subsetMesh(const boolList &include, labelList &pointMap, labelList &faceMap) const
Return new surface. Returns pointMap, faceMap from.
Definition: triSurface.C:1089
T & last()
Return the last element of the list.
Definition: UListI.H:128
Triangulated surface description with patch information.
Definition: triSurface.H:66
fileName path() const
Return path.
Definition: TimePaths.H:139
void deleteDemandDrivenData(DataPtr &dataPtr)
const labelList & edgeOwner() const
If 2 face neighbours: label of face where ordering of edge.
Definition: triSurface.C:725
A class for handling character strings derived from std::string.
Definition: string.H:76
label size() const
Return the number of elements in the UList.
Definition: ListI.H:171
void transfer(List< T > &)
Transfer the contents of the argument List into this list.
Definition: List.C:342
Tensor< scalar > tensor
Tensor of scalars.
Definition: tensor.H:51
Namespace for OpenFOAM.
void LUsolve(scalarSquareMatrix &matrix, List< Type > &source)
Solve the matrix using LU decomposition with pivoting.