33 bool Foam::triSurfaceSearch::checkUniqueHit
36 const DynamicList<pointIndexHit, 1, 1>& hits,
44 const labelledTri& f =
surface()[currHit.index()];
46 f.nearestPointClassify
58 const label nearPointi = f[nearLabel];
65 const label pointFacei = pointFaces[pI];
67 if (pointFacei != currHit.index())
73 if (hit.index() == pointFacei)
88 const label edgeI = fEdges[nearLabel];
94 const label edgeFacei = edgeFaces[fi];
96 if (edgeFacei != currHit.index())
102 if (hit.index() == edgeFacei)
105 const vector currHitNormal =
108 const vector existingHitNormal =
111 const label signCurrHit =
112 pos0(currHitNormal & lineVec);
114 const label signExistingHit =
115 pos0(existingHitNormal & lineVec);
117 if (signCurrHit == signExistingHit)
154 if (dict.
readIfPresent(
"tolerance", tolerance_) && tolerance_ > 0)
156 Info<<
" using intersection tolerance " << tolerance_ <<
endl;
160 if (dict.
readIfPresent(
"maxTreeDepth", maxTreeDepth_) && maxTreeDepth_ > 0)
162 Info<<
" using maximum tree depth " << maxTreeDepth_ <<
endl;
170 const scalar tolerance,
171 const label maxTreeDepth
175 tolerance_(tolerance),
176 maxTreeDepth_(maxTreeDepth),
200 if (treePtr_.empty())
213 <<
"Surface does not have compact point numbering." 215 <<
" only " << nPoints
216 <<
" are used. This might give problems in some routines." 257 const point& sample = samples[sampleI];
259 if (!
tree().bb().contains(sample))
261 inside[sampleI] =
false;
265 inside[sampleI] =
true;
269 inside[sampleI] =
false;
292 info[i] = octree.findNearest
311 const scalar nearestDistSqr = 0.25*
magSqr(span);
313 return tree().findNearest(pt, nearestDistSqr);
333 info[i] = octree.findLine
409 vector lineVec = end[i] - start[i];
410 lineVec /=
mag(lineVec) + vSmall;
412 if (checkUniqueHit(inter, hits, lineVec))
#define forAll(list, i)
Loop across all elements in list.
FvWallInfoData< WallInfo, label > label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.
A list of keyword definitions, which are a keyword followed by any number of values (e...
pointIndexHit findLineAny(const point &start, const point &end) const
Find any intersection of line between start and end.
void size(const label)
Override size to be inconsistent with allocated storage.
Ostream & endl(Ostream &os)
Add newline and flush stream.
static scalar & perturbTol()
Get the perturbation tolerance.
treeDataPrimitivePatch< triSurface > treeDataTriSurface
This class describes the interaction of (usually) a face and a point. It carries the info of a succes...
PointIndexHit< point > pointIndexHit
Vector< scalar > vector
A scalar version of the templated Vector.
void findNearest(const pointField &samples, const scalarField &nearestDistSqr, List< pointIndexHit > &info) const
~triSurfaceSearch()
Destructor.
const Map< label > & meshPointMap() const
Mesh point map. Given the global point index find its.
void findLine(const pointField &start, const pointField &end, List< pointIndexHit > &info) const
A 1D vector of objects of type <T> that resizes itself as necessary to accept the new objects...
boolList calcInside(const pointField &searchPoints) const
Calculate for each searchPoint inside/outside status.
void findLineAll(const pointField &start, const pointField &end, List< List< pointIndexHit >> &info) const
Calculate all intersections from start to end.
triSurfaceSearch(const triSurface &)
Construct from surface. Holds reference to surface!
void clearOut()
Clear storage.
void findLineAny(const pointField &start, const pointField &end, List< pointIndexHit > &info) const
pointIndexHit nearest(const point &, const vector &span) const
Calculate nearest point on surface for single searchPoint. Returns.
bool readIfPresent(const word &, T &, bool recursive=false, bool patternMatch=true) const
Find an entry if present, and assign to T.
DynamicList< T, SizeInc, SizeMult, SizeDiv > & append(const T &)
Append an element at the end of the list.
bool hit() const
Is there a hit.
const Field< PointType > & points() const
Return reference to global points.
const labelListList & edgeFaces() const
Return edge-face addressing.
List< label > labelList
A List of labels.
const Field< PointType > & faceNormals() const
Return face normals for patch.
const labelListList & pointFaces() const
Return point-face addressing.
dimensioned< scalar > magSqr(const dimensioned< Type > &)
dimensionedScalar pos0(const dimensionedScalar &ds)
Encapsulates data for (indexedOc)tree searches on a triSurface.
const triSurface & surface() const
Return reference to the surface.
void setSize(const label)
Reset size of List.
Non-pointer based hierarchical recursive searching.
#define WarningInFunction
Report a warning using Foam::Warning.
scalar tolerance() const
Return tolerance to use in searches.
Standard boundBox + extra functionality for use in octree.
const labelListList & faceEdges() const
Return face-edge addressing.
dimensioned< scalar > mag(const dimensioned< Type > &)
const doubleScalar e
Elementary charge.
void clear()
Clear the addressed list, i.e. set the size to zero.
Triangulated surface description with patch information.
const indexedOctree< treeDataTriSurface > & tree() const
Demand driven construction of the octree.
void transfer(List< T > &)
Transfer the contents of the argument List into this list.
label index() const
Return index.
treeBoundBox extend(const scalar s) const
Return asymetrically extended bounding box, with guaranteed.