TypeName("solidParticleCloud")
Runtime type information.
void readFields(const typename GeoFieldType::Mesh &mesh, const IOobjectList &objects, const HashSet< word > &selectedFields, LIFOStack< regIOobject *> &storedObjects)
Read the selected GeometricFields of the specified type.
void operator=(const solidParticleCloud &)=delete
Disallow default bitwise assignment.
void move(const dimensionedVector &g)
Move the particles under the influence of the given.
solidParticleCloud(const fvMesh &, const word &cloudName="defaultCloud", bool readFields=true)
Construct given mesh.
A Cloud of solid particles.
const fvMesh & mesh() const
const word cloudName(propsDict.lookup("cloudName"))