43 #ifndef processorCyclicPointPatch_H 44 #define processorCyclicPointPatch_H 75 TypeName(processorCyclicPolyPatch::typeName_());
97 virtual int tag()
const 99 return procCycPolyPatch_.
tag();
105 return procCycPolyPatch_;
Neighbour processor patch.
virtual ~processorCyclicPointPatch()
Processor patch boundary needs to be such that the ordering of points in the patch is the same on bot...
TypeName(processorCyclicPolyPatch::typeName_())
Runtime type information.
Processor patch boundary needs to be such that the ordering of points in the patch is the same on bot...
const processorCyclicPolyPatch & procCyclicPolyPatch() const
Return the underlying processorCyclicPolyPatch.
virtual int tag() const
Return message tag to use for communication.
const polyPatch & patch() const
Return the polyPatch.
virtual int tag() const
Return message tag to use for communication.
A patch is a list of labels that address the faces in the global face list.