36 #ifndef facePointPatch_H 37 #define facePointPatch_H 48 class processorPointPatch;
49 class cyclicPointPatch;
151 return polyPatch_.
name();
163 return polyPatch_.
index();
virtual const vectorField & pointNormals() const
Return point unit normals.
void operator=(const facePointPatch &)=delete
Disallow default bitwise assignment.
const word & name() const
Return name.
virtual void initTopoChange(PstreamBuffers &)
Initialise the update of the patch topology.
virtual ~facePointPatch()
Destructor.
virtual void movePoints(PstreamBuffers &, const pointField &)
Correct patches after moving points.
virtual label size() const
Return size.
void size(const label)
Override size to be inconsistent with allocated storage.
virtual void topoChange(PstreamBuffers &)
Update of the patch topology.
const polyPatch & polyPatch_
Reference to the underlying polyPatch.
const Field< PointType > & localPoints() const
Return pointField of points in patch.
virtual const word & name() const
Return name.
Processor patch boundary needs to be such that the ordering of points in the patch is the same on bot...
Cyclic patch for post-processing.
virtual label index() const
Return the index of this patch in the pointBoundaryMesh.
const labelList & meshPoints() const
Return labelList of mesh points in patch. They are constructed.
static autoPtr< facePointPatch > New(const polyPatch &, const pointBoundaryMesh &)
Return a pointer to a new patch created on freestore from polyPatch.
A pointPatch based on a polyPatch.
TypeName(polyPatch::typeName_())
Runtime type information.
virtual bool coupled() const
Return true if this patch is geometrically coupled (i.e. faces and.
facePointPatch(const polyPatch &, const pointBoundaryMesh &)
Construct from polyPatch.
A class for handling words, derived from string.
declareRunTimeSelectionTable(autoPtr, facePointPatch, polyPatch,(const polyPatch &patch, const pointBoundaryMesh &bm),(patch, bm))
Buffers for inter-processor communications streams (UOPstream, UIPstream).
virtual const labelList & meshPoints() const
Return mesh points.
virtual const pointField & localPoints() const
Return pointField of points in patch.
const Field< PointType > & pointNormals() const
Return point normals for patch.
virtual void calcGeometry(PstreamBuffers &)
Calculate the patch geometry.
Basic pointPatch represents a set of points from the mesh.
const polyPatch & patch() const
Return the polyPatch.
label index() const
Return the index of this patch in the boundaryMesh.
virtual bool coupled() const
Return true if this patch field is coupled.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
A patch is a list of labels that address the faces in the global face list.
virtual void initCalcGeometry(PstreamBuffers &)
Initialise the calculation of the patch geometry.
virtual void initMovePoints(PstreamBuffers &, const pointField &)
Initialise the patches for moving points.