extendedCellToFaceStencilTemplates.C
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25 
27 
28 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
29 
30 template<class Type>
32 (
33  const mapDistribute& map,
34  const labelListList& stencil,
36  List<List<Type>>& stencilFld
37 )
38 {
39  // 1. Construct cell data in compact addressing
40  List<Type> flatFld(map.constructSize(), Zero);
41 
42  // Insert my internal values
43  forAll(fld, celli)
44  {
45  flatFld[celli] = fld[celli];
46  }
47  // Insert my boundary values
49  {
50  const fvPatchField<Type>& pfld = fld.boundaryField()[patchi];
51 
52  label nCompact =
53  pfld.patch().start()
54  -fld.mesh().nInternalFaces()
55  +fld.mesh().nCells();
56 
57  forAll(pfld, i)
58  {
59  flatFld[nCompact++] = pfld[i];
60  }
61  }
62 
63  // Do all swapping
64  map.distribute(flatFld);
65 
66  // 2. Pull to stencil
67  stencilFld.setSize(stencil.size());
68 
69  forAll(stencil, facei)
70  {
71  const labelList& compactCells = stencil[facei];
72 
73  stencilFld[facei].setSize(compactCells.size());
74 
75  forAll(compactCells, i)
76  {
77  stencilFld[facei][i] = flatFld[compactCells[i]];
78  }
79  }
80 }
81 
82 
83 template<class Type>
86 (
87  const mapDistribute& map,
88  const labelListList& stencil,
90  const List<List<scalar>>& stencilWeights
91 )
92 {
93  const fvMesh& mesh = fld.mesh();
94 
95  // Collect internal and boundary values
96  List<List<Type>> stencilFld;
97  collectData(map, stencil, fld, stencilFld);
98 
100  (
102  (
103  fld.name(),
104  mesh,
106  (
107  fld.name(),
108  fld.dimensions(),
109  Zero
110  )
111  )
112  );
114 
115  // Internal faces
116  for (label facei = 0; facei < mesh.nInternalFaces(); facei++)
117  {
118  const List<Type>& stField = stencilFld[facei];
119  const List<scalar>& stWeight = stencilWeights[facei];
120 
121  forAll(stField, i)
122  {
123  sf[facei] += stField[i]*stWeight[i];
124  }
125  }
126 
127  // Boundaries. Either constrained or calculated so assign value
128  // directly (instead of nicely using operator==)
130  Boundary& bSfCorr = sf.boundaryFieldRef();
131 
132  forAll(bSfCorr, patchi)
133  {
134  fvsPatchField<Type>& pSfCorr = bSfCorr[patchi];
135 
136  if (pSfCorr.coupled())
137  {
138  label facei = pSfCorr.patch().start();
139 
140  forAll(pSfCorr, i)
141  {
142  const List<Type>& stField = stencilFld[facei];
143  const List<scalar>& stWeight = stencilWeights[facei];
144 
145  forAll(stField, j)
146  {
147  pSfCorr[i] += stField[j]*stWeight[j];
148  }
149 
150  facei++;
151  }
152  }
153  }
154 
155  return tsfCorr;
156 }
157 
158 
159 // ************************************************************************* //
#define forAll(list, i)
Loop across all elements in list.
Definition: UList.H:434
intWM_LABEL_SIZE_t label
A label is an int32_t or int64_t as specified by the pre-processor macro WM_LABEL_SIZE.
Definition: label.H:59
const word & name() const
Return name.
Definition: IOobject.H:303
label nInternalFaces() const
void distribute(List< T > &fld, const bool dummyTransform=true, const int tag=UPstream::msgType()) const
Distribute data using default commsType.
const Boundary & boundaryField() const
Return const-reference to the boundary field.
void size(const label)
Override size to be inconsistent with allocated storage.
Definition: ListI.H:164
Abstract base class with a fat-interface to all derived classes covering all possible ways in which t...
Definition: fvPatchField.H:66
Generic GeometricField class.
Generic dimensioned Type class.
const dimensionSet & dimensions() const
Return dimensions.
dynamicFvMesh & mesh
static tmp< GeometricField< Type, fvsPatchField, surfaceMesh > > weightedSum(const mapDistribute &map, const labelListList &stencil, const GeometricField< Type, fvPatchField, volMesh > &fld, const List< List< scalar >> &stencilWeights)
Sum vol field contributions to create face values.
virtual bool coupled() const
Return true if this patch field is coupled.
static const zero Zero
Definition: zero.H:97
static void collectData(const mapDistribute &map, const labelListList &stencil, const GeometricField< T, fvPatchField, volMesh > &fld, List< List< T >> &stencilFld)
Use map to get the data into stencil order.
const fvPatch & patch() const
Return patch.
Definition: fvPatchField.H:337
const Mesh & mesh() const
Return mesh.
volScalarField sf(fieldObject, mesh)
const fvPatch & patch() const
Return patch.
label constructSize() const
Constructed data size.
void setSize(const label)
Reset size of List.
Definition: List.C:281
label patchi
Class containing processor-to-processor mapping information.
Mesh data needed to do the Finite Volume discretisation.
Definition: fvMesh.H:78
A class for managing temporary objects.
Definition: PtrList.H:53
An abstract base class with a fat-interface to all derived classes covering all possible ways in whic...
Definition: fvsPatchField.H:65