42 return nonOverlapPatchName_;
void setUpdated(bool flag) const
Reset the updated flag.
const polyBoundaryMesh & boundaryMesh() const
Return boundaryMesh reference.
virtual const scalarField & tgtMask() const
Return the mask/weighting for the target patch.
const polyPatch & nonOverlapPatch() const
Return a const reference to the non-overlapping patch.
A class for handling words, derived from string.
bool updated() const
Return access to the updated flag.
const word & nonOverlapPatchName() const
Non-overlapping patch name.
const scalarField & mask() const
Mask field where 1 = overlap, 0 = no-overlap.
virtual const cyclicACMIPolyPatch & nbrPatch() const
Return a reference to the neighbour patch.
virtual bool owner() const
Does this side own the patch?
A patch is a list of labels that address the faces in the global face list.
virtual label nonOverlapPatchID() const
Non-overlapping patch ID.
static scalar tolerance()
Overlap tolerance.