refinementData.C
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25 
26 #include "refinementData.H"
27 
28 // * * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * //
29 
30 Foam::Ostream& Foam::operator<<
31 (
32  Foam::Ostream& os,
33  const Foam::refinementData& wDist
34 )
35 {
36  if (os.format() == IOstream::ASCII)
37  {
38  os << wDist.refinementCount_ << token::SPACE << wDist.count_;
39  }
40  else
41  {
42  os.write
43  (
44  reinterpret_cast<const char*>(&wDist.refinementCount_),
45  sizeof(refinementData)
46  );
47  }
48 
49  // Check state of Ostream
50  os.check("Ostream& operator<<(Ostream&, const refinementData&)");
51  return os;
52 }
53 
54 
56 {
57  if (is.format() == IOstream::ASCII)
58  {
59  is >> wDist.refinementCount_ >> wDist.count_;
60  }
61  else
62  {
63  is.read
64  (
65  reinterpret_cast<char*>(&wDist.refinementCount_),
66  sizeof(refinementData)
67  );
68  }
69 
70  // Check state of Istream
71  is.check("Istream& operator>>(Istream&, refinementData&)");
72  return is;
73 }
74 
75 
76 // ************************************************************************* //
virtual bool check(const char *operation) const
Check IOstream status for given operation.
Definition: IOstream.C:92
An Istream is an abstract base class for all input systems (streams, files, token lists etc)...
Definition: Istream.H:57
virtual Istream & read(token &)=0
Return next token from stream.
Istream & operator>>(Istream &, directionInfo &)
streamFormat format() const
Return current stream format.
Definition: IOstream.H:377
An Ostream is an abstract base class for all output systems (streams, files, token lists...
Definition: Ostream.H:53
Transfers refinement levels such that slow transition between levels is maintained. Used in FaceCellWave.
virtual Ostream & write(const token &)=0
Write next token to stream.