thresholdCellFaces Member List

This is the complete list of members for thresholdCellFaces, including all inherited members.

addZones(const UList< surfZone > &, const bool cullEmpty=false)MeshedSurface< face >virtual
addZones(const labelUList &sizes, const UList< word > &names, const bool cullEmpty=false)MeshedSurface< face >virtual
addZones(const labelUList &sizes, const bool cullEmpty=false)MeshedSurface< face >virtual
boundaryPoints() constPrimitivePatch< FaceList, PointField >
canRead(const fileName &, const bool verbose=false)MeshedSurface< face >static
canReadType(const word &ext, const bool verbose=false)MeshedSurface< face >static
canWriteType(const word &ext, const bool verbose=false)MeshedSurface< face >static
checkFaces(const bool verbose=false)MeshedSurface< face >virtual
checkPointManifold(const bool report=false, labelHashSet *setPtr=nullptr) constPrimitivePatch< FaceList, PointField >
checkSupport(const wordHashSet &available, const word &ext, const bool verbose, const word &functionName)surfaceFormatsCorestatic
checkTopology(const bool report=false, labelHashSet *setPtr=nullptr) constPrimitivePatch< FaceList, PointField >
checkZones()MeshedSurface< face >protected
ClassName("MeshedSurface")MeshedSurface< face >
cleanup(const bool verbose)MeshedSurface< face >virtual
clear()MeshedSurface< face >virtual
clearGeom()PrimitivePatch< FaceList, PointField >
clearOut()PrimitivePatch< FaceList, PointField >
clearPatchMeshAddr()PrimitivePatch< FaceList, PointField >
clearTopology()PrimitivePatch< FaceList, PointField >
clone() constPrimitivePatch< FaceList, PointField >inlinevirtual
declareMemberFunctionSelectionTable(void, UnsortedMeshedSurface, write, fileExtension,(const fileName &name, const MeshedSurface< face > &surf),(name, surf))MeshedSurface< face >
declareRunTimeSelectionTable(autoPtr, MeshedSurface, fileExtension,(const fileName &name),(name))MeshedSurface< face >
edgeFaces() constPrimitivePatch< FaceList, PointField >
edgeLoops() constPrimitivePatch< FaceList, PointField >
edges() constPrimitivePatch< FaceList, PointField >
faceCentres() constPrimitivePatch< FaceList, PointField >
faceEdges() constPrimitivePatch< FaceList, PointField >
faceFaces() constPrimitivePatch< FaceList, PointField >
FaceListType typedefPrimitivePatch< FaceList, PointField >
faceNormals() constPrimitivePatch< FaceList, PointField >
faces() constMeshedSurface< face >inline
FaceType typedefMeshedSurface< face >
findMeshFile(const Time &, const word &surfName="")surfaceFormatsCorestatic
findMeshInstance(const Time &, const word &surfName="")surfaceFormatsCorestatic
getLineNoComment(IFstream &)surfaceFormatsCoreprotectedstatic
ILLEGAL enum valuePrimitivePatch< FaceList, PointField >
isInternalEdge(const label edgeI) constPrimitivePatch< FaceList, PointField >inline
isTri()MeshedSurface< face >inlinestatic
isTri()MeshedSurface< face >inline
localFaces() constPrimitivePatch< FaceList, PointField >
localMeshFileName(const word &surfName="")surfaceFormatsCorestatic
localPointOrder() constPrimitivePatch< FaceList, PointField >
localPoints() constPrimitivePatch< FaceList, PointField >
MANIFOLD enum valuePrimitivePatch< FaceList, PointField >
meshCells()thresholdCellFacesinline
meshCells() constthresholdCellFacesinline
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) constPrimitivePatch< FaceList, PointField >
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) constPrimitivePatch< FaceList, PointField >
MeshedSurface()MeshedSurface< face >
MeshedSurface(pointField &&, List< face > &&, surfZoneList &&)MeshedSurface< face >
MeshedSurface(pointField &&, List< face > &&, const labelUList &zoneSizes=labelUList(), const UList< word > &zoneNames=UList< word >())MeshedSurface< face >
MeshedSurface(const MeshedSurface &)MeshedSurface< face >
MeshedSurface(const UnsortedMeshedSurface< face > &)MeshedSurface< face >
MeshedSurface(const polyBoundaryMesh &, const bool globalPoints=false)MeshedSurface< face >
MeshedSurface(const surfMesh &)MeshedSurface< face >
MeshedSurface(UnsortedMeshedSurface< face > &&)MeshedSurface< face >
MeshedSurface(MeshedSurface< face > &&)MeshedSurface< face >
MeshedSurface(const fileName &)MeshedSurface< face >
MeshedSurface(const fileName &, const word &ext)MeshedSurface< face >
MeshedSurface(const Time &, const word &surfName="")MeshedSurface< face >
MeshedSurface(const MeshedSurface< face > &surf)MeshedSurface< face >
meshPointMap() constPrimitivePatch< FaceList, PointField >
meshPoints() constPrimitivePatch< FaceList, PointField >
movePoints(const pointField &)MeshedSurface< face >virtual
Foam::PrimitivePatch::movePoints(const Field< PointType > &)PrimitivePatch< FaceList, PointField >virtual
nativeExtsurfaceFormatsCorestatic
nEdges() constPrimitivePatch< FaceList, PointField >inline
New(const fileName &, const word &ext)MeshedSurface< face >static
New(const fileName &)MeshedSurface< face >static
nInternalEdges() constPrimitivePatch< FaceList, PointField >
nPoints() constPrimitivePatch< FaceList, PointField >inline
oneZone(const Container &container, const word &name="zone0")surfaceFormatsCoreinlineprotectedstatic
OPEN enum valuePrimitivePatch< FaceList, PointField >
operator MeshedSurfaceProxy< face >() constMeshedSurface< face >
operator=(const MeshedSurface< face > &)MeshedSurface< face >
Foam::PrimitivePatch::operator=(const PrimitivePatch< FaceList, PointField > &)PrimitivePatch< FaceList, PointField >
Foam::PrimitivePatch::operator=(PrimitivePatch< FaceList, PointField > &&)PrimitivePatch< FaceList, PointField >
pointEdges() constPrimitivePatch< FaceList, PointField >
pointFaces() constPrimitivePatch< FaceList, PointField >
PointFieldType typedefPrimitivePatch< FaceList, PointField >
pointNormals() constPrimitivePatch< FaceList, PointField >
points() constPrimitivePatch< FaceList, PointField >inline
PointType typedefPrimitivePatch< FaceList, PointField >
PrimitivePatch(const FaceList &faces, const Field< PointType > &points)PrimitivePatch< FaceList, PointField >
PrimitivePatch(FaceList &&faces, Field< PointType > &&points)PrimitivePatch< FaceList, PointField >
PrimitivePatch(FaceList &&faces, List< PointType > &&points)PrimitivePatch< FaceList, PointField >
PrimitivePatch(FaceList &faces, Field< PointType > &points, const bool reuse)PrimitivePatch< FaceList, PointField >
PrimitivePatch(const PrimitivePatch< FaceList, PointField > &)PrimitivePatch< FaceList, PointField >
PrimitivePatch(PrimitivePatch< FaceList, PointField > &&)PrimitivePatch< FaceList, PointField >
PrimitivePatch(Istream &, const Field< PointType > &points)PrimitivePatch< FaceList, PointField >
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) constPrimitivePatch< FaceList, PointField >
projectFaceCentres(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) constPrimitivePatch< FaceList, PointField >
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm=intersection::algorithm::fullRay, const intersection::direction=intersection::direction::vector) constPrimitivePatch< FaceList, PointField >
projectPoints(const ToPatch &targetPatch, const Field< PointType > &projectionDirection, const intersection::algorithm alg, const intersection::direction dir) constPrimitivePatch< FaceList, PointField >
read(const fileName &, const word &ext)MeshedSurface< face >
read(const fileName &)MeshedSurface< face >virtual
readTypes()MeshedSurface< face >static
remapFaces(const labelUList &faceMap)MeshedSurface< face >protectedvirtual
removeZones()MeshedSurface< face >virtual
reset(pointField &&points, List< face > &&faces, surfZoneList &&zones)MeshedSurface< face >virtual
reset(List< point > &&points, List< face > &&faces, surfZoneList &&zones)MeshedSurface< face >virtual
scalePoints(const scalar)MeshedSurface< face >virtual
size() constMeshedSurface< face >inline
sortFacesAndStore(List< face > &&unsortedFaces, List< label > &&zoneIds, const bool sorted)MeshedSurface< face >protected
stitchFaces(const scalar tol=small, const bool verbose=false)MeshedSurface< face >virtual
storedFaces()MeshedSurface< face >inlineprotected
storedPoints()MeshedSurface< face >inlineprotected
storedZones()MeshedSurface< face >inlineprotected
subsetMesh(const labelHashSet &include, labelList &pointMap, labelList &faceMap) constMeshedSurface< face >
subsetMesh(const labelHashSet &include) constMeshedSurface< face >
surfaceFormatsCore()surfaceFormatsCore
surfaceTopo enum namePrimitivePatch< FaceList, PointField >
surfaceType() constPrimitivePatch< FaceList, PointField >
surfZones() constMeshedSurface< face >inline
thresholdCellFaces(const polyMesh &, const scalarField &, const scalar lowerThreshold, const scalar upperThreshold, const bool triangulate=false)thresholdCellFaces
transcribe(MeshedSurface< face > &)MeshedSurface< face >protected
transcribe(MeshedSurface< face > &surf)MeshedSurface< face >protected
transcribe(MeshedSurface< face > &surf)MeshedSurface< face >protected
transfer(MeshedSurface< face > &)MeshedSurface< face >
transfer(UnsortedMeshedSurface< face > &)MeshedSurface< face >
triangulate()MeshedSurface< face >virtual
triangulate(List< label > &faceMap)MeshedSurface< face >virtual
triangulate()MeshedSurface< face >inline
triangulate(List< label > &faceMap)MeshedSurface< face >inline
TypeName("thresholdCellFaces")thresholdCellFaces
whichEdge(const edge &) constPrimitivePatch< FaceList, PointField >
whichPoint(const label gp) constPrimitivePatch< FaceList, PointField >
write(const fileName &, const MeshedSurface< face > &)MeshedSurface< face >static
write(const fileName &name) constMeshedSurface< face >inlinevirtual
write(const Time &, const word &surfName="") constMeshedSurface< face >
writeStats(Ostream &os) constMeshedSurface< face >
writeTypes()MeshedSurface< face >static
~MeshedSurface()MeshedSurface< face >virtual
~PrimitivePatch()PrimitivePatch< FaceList, PointField >virtual
~surfaceFormatsCore()surfaceFormatsCorevirtual