ignition.C
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25 
26 #include "ignition.H"
27 #include "fvMesh.H"
28 
29 
30 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
31 
33 {
34  if (!ignite())
35  {
36  return false;
37  }
38 
39  bool igning = false;
40 
41  forAll(ignSites_, i)
42  {
43  if (ignSites_[i].igniting())
44  {
45  igning = true;
46  }
47  }
48 
49  return igning;
50 }
51 
52 
54 {
55  if (!ignite())
56  {
57  return false;
58  }
59 
60  bool igned = false;
61 
62  forAll(ignSites_, i)
63  {
64  if (ignSites_[i].ignited())
65  {
66  igned = true;
67  }
68  }
69 
70  return igned;
71 }
72 
73 
74 // ************************************************************************* //
#define forAll(list, i)
Loop across all elements in list.
Definition: UList.H:428
bool igniting() const
Are any of the ignition site currently igniting.
Definition: ignition.C:32
bool ignited() const
Has the mixture been ignited?
Definition: ignition.C:53
bool ignite() const
Definition: ignition.H:94