90 #ifndef codedMixedFvPatchField_H 91 #define codedMixedFvPatchField_H 103 class dynamicCodeContext;
131 static void setFieldTemplates(
dynamicCode& dynCode);
140 virtual string description()
const;
143 virtual void clearRedirect()
const;
A list of keyword definitions, which are a keyword followed by any number of values (e...
commsTypes
Types of communications.
A finiteVolume patch using a polyPatch and a fvBoundaryMesh.
This boundary condition provides a base class for 'mixed' type boundary conditions, i.e. conditions that mix fixed value and patch-normal gradient conditions.
static const word codeTemplateC
Name of the C code template to be used.
static const word codeTemplateH
Name of the H code template to be used.
const mixedFvPatchField< Type > & redirectPatchField() const
Get reference to the underlying patchField.
IOdictionary is derived from dictionary and IOobject to give the dictionary automatic IO functionalit...
A class for handling words, derived from string.
Foam::fvPatchFieldMapper.
Base class for function objects and boundary conditions using dynamic code.
A table of dynamically loaded libraries.
virtual void evaluate(const Pstream::commsTypes commsType=Pstream::commsTypes::blocking)
Evaluate the patch field.
codedMixedFvPatchField(const fvPatch &, const DimensionedField< Type, volMesh > &)
Construct from patch and internal field.
An Ostream is an abstract base class for all output systems (streams, files, token lists...
virtual void write(Ostream &) const
Write.
Tools for handling dynamic code compilation.
Encapsulation of dynamic code dictionaries.
Constructs on-the-fly a new boundary condition (derived from mixedFvPatchField) which is then used to...
Field with dimensions and associated with geometry type GeoMesh which is used to size the field and a...
TypeName("codedMixed")
Runtime type information.
An auto-pointer similar to the STL auto_ptr but with automatic casting to a reference to the type and...
virtual void updateCoeffs()
Update the coefficients associated with the patch field.
A class for managing temporary objects.
virtual tmp< fvPatchField< Type > > clone() const
Construct and return a clone.