residualControlsSolid.H
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1 // Residual control used
3 {
4  if (hTol > solvPerfh.initialResidual())
5  {
6  resReachedSolid = true;
7  }
8 }
bool & residualControlUsed
SolverPerformance< scalar > solvPerfh
Definition: createFields.H:6
bool & resReachedSolid