Interpolation class within a primitive patch. Allows interpolation from points to faces and vice versa. More...
Public Member Functions | |
PrimitivePatchInterpolation (const Patch &p) | |
Construct from PrimitivePatch. More... | |
~PrimitivePatchInterpolation () | |
Destructor. More... | |
template<class Type > | |
tmp< Field< Type > > | faceToPointInterpolate (const Field< Type > &ff) const |
Interpolate from faces to points. More... | |
template<class Type > | |
tmp< Field< Type > > | faceToPointInterpolate (const tmp< Field< Type >> &tff) const |
template<class Type > | |
tmp< Field< Type > > | pointToFaceInterpolate (const Field< Type > &pf) const |
Interpolate from points to faces. More... | |
template<class Type > | |
tmp< Field< Type > > | pointToFaceInterpolate (const tmp< Field< Type >> &tpf) const |
template<class Type > | |
tmp< Field< Type > > | faceToEdgeInterpolate (const Field< Type > &ff) const |
Interpolate from faces to edges. More... | |
template<class Type > | |
tmp< Field< Type > > | faceToEdgeInterpolate (const tmp< Field< Type >> &tff) const |
bool | movePoints () |
Do what is neccessary if the mesh has moved. More... | |
Interpolation class within a primitive patch. Allows interpolation from points to faces and vice versa.
Definition at line 51 of file PrimitivePatchInterpolation.H.
PrimitivePatchInterpolation | ( | const Patch & | p | ) |
Construct from PrimitivePatch.
Definition at line 152 of file PrimitivePatchInterpolation.C.
Destructor.
Definition at line 163 of file PrimitivePatchInterpolation.C.
Interpolate from faces to points.
Definition at line 174 of file PrimitivePatchInterpolation.C.
Definition at line 218 of file PrimitivePatchInterpolation.C.
Interpolate from points to faces.
Definition at line 231 of file PrimitivePatchInterpolation.C.
Definition at line 275 of file PrimitivePatchInterpolation.C.
Interpolate from faces to edges.
Definition at line 288 of file PrimitivePatchInterpolation.C.
Definition at line 332 of file PrimitivePatchInterpolation.C.
bool movePoints | ( | ) |
Do what is neccessary if the mesh has moved.
Definition at line 343 of file PrimitivePatchInterpolation.C.