zeroI.H
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24 \*---------------------------------------------------------------------------*/
25 
26 #include "zero.H"
27 
28 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
29 
30 namespace Foam
31 {
32 
33 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
34 
35 template<class Type>
36 inline const Type& operator+(const Type& t, const zero&)
37 {
38  return t;
39 }
40 
41 template<class Type>
42 inline const Type& operator+(const zero&, const Type& t)
43 {
44  return t;
45 }
46 
47 template<class Type>
48 inline const Type& operator-(const Type& t, const zero&)
49 {
50  return t;
51 }
52 
53 template<class Type>
54 inline Type operator-(const zero&, const Type& t)
55 {
56  return -t;
57 }
58 
59 template<class Type>
60 inline zero operator*(const Type& t, const zero&)
61 {
62  return Zero;
63 }
64 
65 template<class Type>
66 inline zero operator*(const zero&, const Type& t)
67 {
68  return Zero;
69 }
70 
71 template<class Type>
72 inline zero operator/(const zero&, const Type& t)
73 {
74  return Zero;
75 }
76 
77 
78 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
79 
80 } // End namespace Foam
81 
82 // ************************************************************************* //
dimensionedScalar operator/(const scalar s1, const dimensionedScalar &ds2)
tmp< fvMatrix< Type > > operator*(const DimensionedField< scalar, volMesh > &, const fvMatrix< Type > &)
tmp< fvMatrix< Type > > operator-(const fvMatrix< Type > &)
static const zero Zero
Definition: zero.H:91
tmp< fvMatrix< Type > > operator+(const fvMatrix< Type > &, const fvMatrix< Type > &)
A class representing the concept of 0 used to avoid unnecessary manipulations for objects that are kn...
Definition: zero.H:49
Namespace for OpenFOAM.