moveEngineMesh.C
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23 
24 Application
25  moveEngineMesh
26 
27 Description
28  Solver for moving meshes for engine calculations.
29 
30 \*---------------------------------------------------------------------------*/
31 
32 #include "fvCFD.H"
33 #include "engineTime.H"
34 #include "engineMesh.H"
35 
36 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
37 
38 int main(int argc, char *argv[])
39 {
40  #include "setRootCase.H"
41 
42  #include "createEngineTime.H"
43  #include "createEngineMesh.H"
44 
45 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
46 
47  Info<< "\nStarting time loop\n" << endl;
48 
49  while (runTime.loop())
50  {
51  Info<< "Time = " << runTime.theta() << " CA-deg\n" << endl;
52 
53  mesh.move();
54 
55  runTime.write();
56 
57  Info<< "ExecutionTime = " << runTime.elapsedCpuTime() << " s"
58  << " ClockTime = " << runTime.elapsedClockTime() << " s"
59  << nl << endl;
60  }
61 
62  Info<< "End\n" << endl;
63 
64  return 0;
65 }
66 
67 
68 // ************************************************************************* //
Ostream & endl(Ostream &os)
Add newline and flush stream.
Definition: Ostream.H:253
dynamicFvMesh & mesh
static const char nl
Definition: Ostream.H:262
messageStream Info