const solidBodyMotionFunction & motion() const
Return the fluctuation scale.
Base class for defining solid-body motions.
virtual void write(Ostream &) const
Write.
virtual void updateCoeffs()
Update the coefficients associated with the patch field.
virtual autoPtr< pointPatchField< vector > > clone(const DimensionedField< vector, pointMesh > &iF) const
Construct and return a clone setting internal field reference.
Enables the specification of a fixed value boundary condition using the solid body motion functions...
solidBodyMotionDisplacementPointPatchVectorField(const pointPatch &, const DimensionedField< vector, pointMesh > &)
Construct from patch and internal field.
TypeName("solidBodyMotionDisplacement")
Runtime type information.