quadraticRampI.H
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25 
26 #include "quadraticRamp.H"
27 
28 // * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
29 
31 (
32  const scalar t
33 ) const
34 {
35  return sqr(linearRamp(t));
36 }
37 
38 
40 (
41  const scalar t1,
42  const scalar t2
43 ) const
44 {
45  return
46  (pow3(linearRamp(t2)) - pow3(linearRamp(t1)))/3/dLinearRampDt()
47  + (t2 - min(t2, end()));
48 }
49 
50 
51 // ************************************************************************* //
virtual scalar integral(const scalar t1, const scalar t2) const
Return the integral between times t1 and t2.
virtual scalar value(const scalar t) const
Return value for time t.
dimensionedSymmTensor sqr(const dimensionedVector &dv)
Linear ramp function starting from 0 and increasing linearRamply to 1 from start over the duration an...
Definition: linearRamp.H:114
layerAndWeight min(const layerAndWeight &a, const layerAndWeight &b)
dimensionedScalar pow3(const dimensionedScalar &ds)