35 #ifndef patchToPoly2DMesh_H 36 #define patchToPoly2DMesh_H 78 void createNeighbours();
82 void addPatchFacesToFaces();
84 void addPatchFacesToOwner();
86 void createPolyMeshComponents();
patchToPoly2DMesh(const MeshedSurface< face > &patch, const wordList &patchNames, const labelList &patchSizes, const EdgeMap< label > &mapEdgesRegion)
Construct from a primitivePatch.
const wordList & patchNames() const
~patchToPoly2DMesh()
Destructor.
Convert a primitivePatch into a 2D polyMesh.
Map from edge (expressed as its endpoints) to value.
void operator=(const patchToPoly2DMesh &)=delete
Disallow default bitwise assignment.
void createMesh()
Create the mesh.
const labelList & patchStarts() const
const labelList & patchSizes() const