35 #ifndef nearestToPoint_H 36 #define nearestToPoint_H 63 void combine(
topoSet&
set,
const bool add)
const;
virtual sourceType setType() const
A list of keyword definitions, which are a keyword followed by any number of values (e...
virtual void applyToSet(const topoSetSource::setAction action, topoSet &) const
nearestToPoint(const polyMesh &mesh, const pointField &points)
Construct from components.
Base class of a source for a topoSet.
const polyMesh & mesh() const
setAction
Enumeration defining the valid actions.
void add(FieldField< Field1, typename typeOfSum< Type1, Type2 >::type > &f, const FieldField< Field1, Type1 > &f1, const FieldField< Field2, Type2 > &f2)
General set of labels of mesh quantity (points, cells, faces).
A topoSetSource to select points nearest to points.
virtual ~nearestToPoint()
Destructor.
sourceType
Enumeration defining the types of sources.
Mesh consisting of general polyhedral cells.
TypeName("nearestToPoint")
Runtime type information.