35 #ifndef mapNearestAMI_H 36 #define mapNearestAMI_H 62 const label& srcFacei,
67 void setNextNearestFaces
76 label findMappedSrcFace
109 const bool reverseTarget =
false,
110 const bool requireMatch =
true Nearest-mapping Arbitrary Mesh Interface (AMI) method.
virtual ~mapNearestAMI()
Destructor.
virtual void calculate(labelListList &srcAddress, scalarListList &srcWeights, labelListList &tgtAddress, scalarListList &tgtWeights, label srcFacei=-1, label tgtFacei=-1)
Update addressing and weights.
TypeName("mapNearestAMI")
Runtime type information.
A list of faces which address into the list of points.
A 1D vector of objects of type <T> that resizes itself as necessary to accept the new objects...
Base class for Arbitrary Mesh Interface (AMI) methods.
mapNearestAMI(const primitivePatch &srcPatch, const primitivePatch &tgtPatch, const scalarField &srcMagSf, const scalarField &tgtMagSf, const faceAreaIntersect::triangulationMode &triMode, const bool reverseTarget=false, const bool requireMatch=true)
Construct from components.
void operator=(const mapNearestAMI &)=delete
Disallow default bitwise assignment.