codedFunctionObject.H
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19  for more details.
20 
21  You should have received a copy of the GNU General Public License
22  along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
23 
24 Class
25  Foam::codedFunctionObject
26 
27 Description
28  Provides a general interface to enable dynamic code compilation.
29 
30  The entries are:
31  \plaintable
32  codeInclude | include files
33  codeOptions | include paths; inserted into EXE_INC in Make/options
34  codeLibs | link line; inserted into LIB_LIBS in Make/options
35  codeData | c++; local member data (null constructed);
36  localCode | c++; local static functions;
37  codeRead | c++; upon functionObject::read();
38  codeFields | c++; upon functionObject::fields();
39  codeExecute | c++; upon functionObject::execute();
40  codeWrite | c++; upon functionObject::write()
41  codeEnd | c++; upon functionObject::end();
42  \endplaintable
43 
44  Example of function object specification:
45  \verbatim
46  writeMagU
47  {
48  libs ("libutilityFunctionObjects.so");
49 
50  type coded;
51 
52  codeWrite
53  #{
54  // Lookup U
55  const volVectorField& U = mesh().lookupObject<volVectorField>("U");
56  // Write
57  mag(U)().write();
58  #};
59  }
60  \endverbatim
61 
62 See also
63  Foam::functionObject
64  Foam::codedBase
65 
66 SourceFiles
67  codedFunctionObject.C
68 
69 \*---------------------------------------------------------------------------*/
70 
71 #ifndef functionObjects_codedFunctionObject_H
72 #define functionObjects_codedFunctionObject_H
73 
74 #include "functionObject.H"
75 #include "codedBase.H"
76 
77 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
78 
79 namespace Foam
80 {
81 
82 /*---------------------------------------------------------------------------*\
83  Class codedFunctionObject Declaration
84 \*---------------------------------------------------------------------------*/
85 
86 class codedFunctionObject
87 :
88  public functionObject,
89  public codedBase
90 {
91  // Private Data
92 
93  //- Reference to the time database
94  const Time& time_;
95 
96  //- The dynamically generated functionObject pointer
97  mutable autoPtr<functionObject> redirectFunctionObjectPtr_;
98 
99 
100  // Private Member Functions
101 
102  //- Get the keywords associated with source code
103  virtual wordList codeKeys() const;
104 
105  //- Adapt the context for the current object
106  virtual void prepare(dynamicCode&, const dynamicCodeContext&) const;
107 
108  //- Clear any redirected objects
109  virtual void clearRedirect() const;
110 
111  //- Compile, link and return the now coded functionObject
112  functionObject& redirectFunctionObject() const;
113 
114 
115 public:
116 
117  //- Runtime type information
118  TypeName("coded");
119 
120 
121  // Constructors
122 
123  //- Construct from Time and dictionary
125  (
126  const word& name,
127  const Time& time,
128  const dictionary& dict
129  );
130 
131  //- Disallow default bitwise copy construction
132  codedFunctionObject(const codedFunctionObject&) = delete;
133 
134 
135  //- Destructor
136  virtual ~codedFunctionObject();
137 
138 
139  // Member Functions
140 
141  //- Return the list of fields required
142  virtual wordList fields() const;
143 
144  //- Called at each ++ or += of the time-loop.
145  // postProcess overrides the usual executeControl behaviour and
146  // forces execution (used in post-processing mode)
147  virtual bool execute();
148 
149  //- Called at each ++ or += of the time-loop.
150  // postProcess overrides the usual writeControl behaviour and
151  // forces writing always (used in post-processing mode)
152  virtual bool write();
153 
154  //- Called when Time::run() determines that the time-loop exits.
155  // By default it simply calls execute().
156  virtual bool end();
157 
158  //- Read and set the function object if its data have changed
159  virtual bool read(const dictionary&);
160 
161 
162  // Member Operators
163 
164  //- Disallow default bitwise assignment
165  void operator=(const codedFunctionObject&) = delete;
166 };
167 
168 
169 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
170 
171 } // End namespace Foam
172 
173 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
174 
175 #endif
176 
177 // ************************************************************************* //
dictionary dict
virtual bool read(const dictionary &)
Read and set the function object if its data have changed.
const word & name() const
Return the name of this functionObject.
A list of keyword definitions, which are a keyword followed by any number of values (e...
Definition: dictionary.H:156
codedFunctionObject(const word &name, const Time &time, const dictionary &dict)
Construct from Time and dictionary.
void operator=(const codedFunctionObject &)=delete
Disallow default bitwise assignment.
Class to control time during OpenFOAM simulations that is also the top-level objectRegistry.
Definition: Time.H:69
virtual wordList fields() const
Return the list of fields required.
Provides a general interface to enable dynamic code compilation.
A class for handling words, derived from string.
Definition: word.H:59
virtual bool end()
Called when Time::run() determines that the time-loop exits.
functionObject(const word &name)
Construct from components.
virtual ~codedFunctionObject()
Destructor.
List< word > wordList
A List of words.
Definition: fileName.H:54
TypeName("coded")
Runtime type information.
virtual bool execute()
Called at each ++ or += of the time-loop.
virtual bool write()
Called at each ++ or += of the time-loop.
Namespace for OpenFOAM.